It seems as if there is a bug... when buying max peasants, the running amount of available for buying waterboys resets to 0, even though the money is there to buy much more.
It feels as if the health regen is not significant enought to even bother. Block seems to be a larger return on investment, at least at around 30K or so...
At the beginning - when the tutorial pop-ups are on - the first one say "you have to grow grass"... which to me is indicative of it being a simple re-work ( and a sloppy one at that ) of the previous ones.
Yep. A few pointers:
1. Fix the bugs - many of them are documented here in the comments
2. Allow for some sort of hierarchical lookup of a specific good on the map, possibly an abilty to match a given price range as well. Ability to sort would also be welcomed ( although it would kinda simplify the whole scouting process ).
3. Add "Sell All" option for the Armor and Arms sections. It's a tedious process to drag all the items. Perhaps a "Sell" button on each item in the list would also be a solution instead.
4. A bug that especially ticked me off was that when you reload the page ( or continue from the previous time ) all the achievements are assigned again and some of them are lost ( at least from my quick glance ).
All in all - 3/5.