dodekaeder's Comments

Game comments and reviews

1

your people blabla, nutgrove your options: cheat, flee, surrender wtf?

Cursed Treasure 2

Sep. 04, 2013

-3

hm, the priest boss in lvl 6 just stood around, shielded, healing himself. none of my towers attacked him...

Min Hero: Tower of Sages

Jul. 30, 2013

3

I like: battles, pocemon feeling but with party play, versatility, graphics, beacons. I dont like: walking endlessly (make paths shorter), maps are for nothing (make a room less to waste 30 sec walking in)

Defenders of the Light

Jun. 07, 2013

1

I really liked the concept. Small idea to create variety of the enlightened area: light levels. if a spot is covered by 2 torches it has light lvl 2 etc. then maybe add enemies that hide in light levels of 1 and lower.

Hands of War 3

Mar. 28, 2013

0

love your series and the best is: it gets better all the time like the partyplay and the music is just great :)

Star Squadrons

Mar. 14, 2013

3

ok, i tried to play it but its just unbearable. the build up phase is just faaar too slow. unit movement is also too slow. also theres no way i dont have patrol / atackmove / control groups / waypoints etc. concept and design is actually pretty good, i like it. but it fails in mechanics.

Dungelot

Jan. 15, 2013

4

as everyone else said: extremely good game, enjoyed it for a while now. but i'm at floor 101 with 3k health, 78 attack and nobody's gonna kill me soon. but there is nothing that would make me play to find that out. -> add an ending or an ultimative boss or at least a suicide button.

Planet Defense: G10

Dec. 14, 2012

2

Ok, I really like this game a lot. Two issues 1: sound should not reenable every level 2: make hotkeys for stuff. for example "r" for building refineries. otherwise 5/5

Earn to Die 2012

Nov. 23, 2012

0

huge like: mute-question in the beginning.

Farm and Grow

Aug. 08, 2012

0

lol my last upgrade was the one that doubles research -.-

Paraverse

Jul. 10, 2012

2

liked the objectives, especially "no s,l,up,left until 15000". but ohters were a bit painful like "kill 100 enemies with shield penetrate". all in all great game, great idea to include allies: 5/5

Notebook Wars 3

Jun. 13, 2012

2

I like almost everything about the game: the graphics, gameplay, income balancing, speed mode, and the hitchhikers reference :) points to improve though: autofire also with small f; reduce or change the noise on bosses, its a bit annoying. otherwise 5/5 because I cant rate higher

Developer Reply

thank you! =D

Epic Friends

Jun. 04, 2012

3

oh no its not that... it just spawns enemies only in the wave u reached the try before :)

Epic Friends

Jun. 04, 2012

-1

hm, is it just me or do the waves have no enemies until ca6 if one turns off tutorial? great game otherwise :) 5/5

Johnny Upgrade

May. 07, 2012

0

game is great, simple, funny. n1 beginning :) anybody managed to kill the boss in less then 100 sec? my record is 101...

Icy Fishes

Feb. 24, 2012

3

interesting game, but i would like to see some more difficulty. never had to play a game twice, never got less the 3 stars. even on "super hard" mode... nevertheless i played through the hard mode too, so thats gotta say something about the game :) great job

Mardi Gras Mayhem

Feb. 16, 2012

1

when you have all the upgrades, full combos, all the achieves and about 20 speed, it is actually difficult to stop fast... i had about 2 minutes to abort a launch...

Creeper World: Evermore

Dec. 13, 2011

1

survival mode activated when everything full with blasters... got bored with it and capped energy line. everything took 5min to run out of energy :D

Frantic Frigates

Aug. 30, 2011

6

aaargh 29932 score...

ELEPHANT RAVE

Aug. 05, 2011

2

my eyes hurt... cool game ^^