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Game comments and reviews
Oct. 20, 2019
Those 5 minutes really disappear quickly. 5/5
Developer Reply
yay, thank you (:
Jun. 23, 2019
I really like the graphics and animations. Did you buy them or were they handcrafted by you?
Thank you. Mostly handmade.
Aug. 06, 2018
1. Dinosaurs need a bit rebalancing. 2. CTF mode allows to spawn IN enemy base, next to their flag 3. I am pretty sure there is a significant memory leak, after 5-10 minutes of play I need to restart game due to lag
Jan. 20, 2018
Sometimes muting sound is not working. Especially when lots of creeps are present.
Thanks, I will definitely look into that!
Oct. 05, 2017
Lack of WASD is what makes this game unique. 3+/5 needs more content, greate base.
Apr. 14, 2017
How the calculations are done? How does the Speed, friction and power influence eV gain?
Mar. 04, 2017
Can You make the intro a bit louder? It is not loud enough right now.
Address this question to a sponsor. Sure he can make it louder ;)
Feb. 28, 2017
BUG: Deft character +10% dodge is displayed as 9.9% on home->statistics. Stats page during fight shows correct value.
BUG: Putting stats in Unarmed Strike while wearing gloves, doesn't increase blok. Requipping does not help. Putting points when unarmed and then equipping gloves seems to work.
BUG: Stunning charms and weapons allow me to stun myself. Tested on arena with clean character.
Feb. 19, 2017
Needs balancing. Upgrades' prices are getting ridicously high, while offering minimal bonus. Also when do I start getting investors?
Jan. 24, 2017
That 2 multipliyer + splitter producing infinite cells. PLEASE do no change it. It is a feature!
Jan. 20, 2017
mute button?
press P or Esc for pause menu!
Aug. 27, 2016
BUG Guildhall 'recipes' show wrong cleric level requirement for tavern.
It's truuue. My bad.
BUG Fifth quest: Quest name is so long, that gold reward is not shown.
Good catch! Thanks.
The basic concept is incredibly unique, artstyle is pleasing I have very high hopes for its future. IMO it might even reach 'MOST PLAYED GAMES" tab on KONG.
And thank you! I hope so too!
The game SEVERELY needs tooltips.
This is a great point. We went minimal to start to keep from being overwhelming, but totally forgot that tooltips are a great option for that!
Jun. 16, 2016
Dear developer, I have a question: Do skill's crit the same way normal attacks do?
Skills crit in the same way as normal attacks unless the skill specifies otherwise :)
Jun. 05, 2016
After dying a small "respawn shield" would be useful. Otherwise heroes get obliterated before they have a chance to regroup.
Hi, it might help to have a few levels in the 'Resurrect' skill which is able to give your heroes a second chance to fight if they die to a boss. At higher levels, you can even have multiple "stacks" of resurrection which allows you to cast it more than once without being interfered by its cooldown. Hope that helps
Information tab: "Gem Drop Rate" seems a bit sketchy.
Hi, the gem drop rate appears 10% higher than its actual amount, sorry about that, will fix this in the next update (v0.70.3) Edit: Fixed. Game is now on v0.70.3
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