somehow (mistake in the program i think) if u shoot a whatsoever in the back but u are attaked by another enemy close by, u have a 0% chance of hitting the thing close to u(after u finished of the oother thing) , this only applys if u killed sth. before the target jumps to another creature (took my long time to figure it out, but u can simply move your character, then it is normal again)
the test with blocks which need to fit into the form must be debugged, because if u drop a block outside it stays there :( (no i am not an idiot, but i still have a mouse with a ball...)