I don't know if it's just the intro or the game itself, but this game eats 100% of my cpu and crashes every time I try to load it. That's even after a fresh computer restart on a 6-month old laptop with decent specs.
As others have said, the game feels very slow right now. This is compounded by how worthless offline progress is, so you can't even turn the game off and come back hours later to see some improvement. Otherwise, seems like a decent start on your game.
Strange that two new accounts created today are screaming "malware," with no additional info. While it's true that the game won't load right now, can anyone provide more detail if there really is a problem?
Really sad to see how many people are complaining about a tutorial that lasts a few minutes. It's not really very long (though some proofreading would certainly help), and the gameplay isn't that complicated. Basically just build a pick, select it, and it'll start mining.
After a bit more testing on my earlier post, I think I have a rough idea of the bug why refreshing gives more money. If you don't purchase very much, it adds on about the same amount you've earned. This means that it gives you "idle money" based on the time you initially loaded the game, rather than the 3 seconds before when you just reset.
There appears to be some sort of refresh bug, though I'm not sure specifically what causes it. Sometimes upon reloading the page, it gives you much more money than you previously had. It may occur only once per soft reset, so it might have something to do with that.
Oh, and for anyone getting some lag or glitchy graphic stuff, try turning UP the graphics.
It went from being unplayably laggy for me at the lowest of all settings to perfectly fine with everything on high.
Unlucky battle mode boss run, started with 6 nectars, 12 potions, all specials, and 25 mp, finished with 1 mp and 30 hp. Would be nice if it had a little less luck, but great game.
Nooooooo, missed final heart, would otherwise have had a net gain of lives on all levels (disappointing +2 on level 5). Top score = hacked, probably next two as well. (score = 52 + lives left)
Seems all right, although I think a lot of the difficulty is in getting used to the movement and slow acceleration (wall bounces can be helpful), and otherwise there isn't enough difficulty progression. More of a precision game than a speed one, but still have to try it when my roommate isn't sleeping so I don't have to worry about going crazy on the arrows.
If possible, improve the collision detection and would significantly improve the game. Also sometimes the shape doesn't shrink when you hit it, but it is registered (since I didn't die when the large shape hit the bottom a couple of times).
Rushed through the game in the 30 kill quest and killed the dagon guy for the last one, just buy almost all defense and it's ridiculously easy (poor game balancing)
Took about 45 minutes to get the impossible, used a different "V" than others for clamps - return to the bottom of the v to set off the same clamp every time, works perfectly for the last part if you set off the very top of the second lowest clamps.
Rigged... strong deck vs strong deck comp, everything always works out magically for him. Lost like 4 straight, finally about to get him, he has no monsters, literally 1 hit of life left, one card in his hand, i have a rat out... "Computer wins! Player 1 ran out of cards."
Average game, controls are fairly clumsy, especially when the mouse goes off screen. Not too hard if you just throw vehicles at everything and let people randomly land in your nest (throw slightly to their left/straight on).
thanks Dooms, we are looking at the offline gold rate.