Here's a suggestion. Ability to stop Time. Like, we do not want to really pause the game, but instead, just freeze the time, and maybe use a tool or something on certain objects or ragdolls to make them unaffected by the Stop Time thing.
Well, the tutorial thing should really be fixed. Not only that it appears everytime I reset the game, but he also blocks part of the screen and I can't click through him, making me being stuck with him until I refresh the page.
After pirating the purchased version and playing for some time, I came to the conclusion that the game has a bad quality
("+" stands for good, "=" stands for neutral and "-" stands for bad)
+More Swords and Sandals
+Enviormental Death
+Random Item Generation makes sure that a lot of items can have special properties and become useful
=Long duration until shops restock
-Champions are almost impossible to beat (The goddamn yeti has a goddamn level 75 weapon, despite being level 19-20)
-You either rush Intellect or Strength or otherwise GG you're stuck
-Perks are not rewarding
---Game has a lot of glitches (Gold exploits, level up exploits, enemies killed at the Arena by enviormental death can cast one last spell before they die etc.)
-Leveling up is heavily limited by champion defeating
So far, the game is in a terrible state. You either do an overhaul of the whole game or the game will rot!
FlyAnvil, please read this:
There is currently a bug where if you play the game long enough (Around 10 minutes), the next time you go into a mission, the screen will be black and you need to refresh the page for the game to work again.
I just realized that the "Total mass of enemies" shown from the radar actually represents the total health of all the zombies currently on the map. I realized it when I fought with a troll. I kept shooting it and with each shot, it's mass lowered (He was the only enemy left on the map), until it's mass reached 0, and eventually when the mass number reached 0, the troll died.
So yeah. In this game, Mass = Health