Cool game but the start is boring - what if you had more varieties of potato? Slime potatoes, Burning ones that you need to put Ice Potatoes on. Or a little potato man that runs around the screen maniacally. Something small and unique but easy to implement. Just a thought.
The first thing I did was jump onto a chair, onto a computer, and over the wall, then fell forever while throwing my money away. Then I refreshed the browser and tried again. I didn't see the black fog the first time, but now it's everywhere! A bit more info about what's happening, why I'm fighting black smoke (and dodging grey smoke?) and a bit of refinement of the game in general, it might be some good fun!
There's a red "?" box that says opens a gambling menu, but when I click, it does nothing. Do I need to unlock this further? Pit menu and Mine menu do not open anything when clicked.
Clicking the 6 upgrades work, as well as the red buttons in the upgrade section.
Hello there, you need to unlock all three of them from the upgrades! The pit and the mine are in the normal upgrade tree whereas the gamble menu is unlockable with red coins. Edit: Added to the description!
Is it just me or does the new moon mode seem poorly balanced? The upgrades jump to sextillion so quickly for example. Needs refinement. Is not so much enjoyable as it is just me playing for the sake of numbers. A bitter taste after it used to be so sweet.
Got up to 3 mines and got bored of it. All I seem to unlock is more mines at higher prices - there's no incentive to get the fourth mine. If you had a darkened upgrade that said 'buy 4 mines to unlock' then I would have kept playing, but as it is, a boring game of same old same old in each mine only a little more expensive, I lost all interest. Nice graphics and sound, would love to see you work on this and make it more interesting!
The new update lets you sell fully upgraded mines for permanent bonuses. Maybe you'll have more fun just focusing on a single mine? Thanks for checking it out all the same.
Cool game! A few tweaks like info on mouseover for some buttons is missing, maybe a little tutorial (I couldn't work out why the autoclicker wasn't working until I realised the defense was the issue), and maybe some more upgrades etc. But I like it!
Highscores have been wiped and game has been rejiggered to last longer even with you autoclickers out there. Thanks for playing, if you like the game or have any criticism I'd love to hear it.
To clear up confusion:
1. Satellites make the planet spin the opposite way you're running, making you get laps faster.
2. Power Pills will add 0.1 * PMB to your speed per tick, a great way to increase speed while away from the computer.
3. PMB (Planet Multiplier Bonus) is calculated by which planet you are on (that one's easy). It effects multiple values in the game, but is important to achieve super high (even negative) speeds!
4. Top Speed Multiplier (TSM) goes up when you have clicked enough. It also goes up every 10 speed upgrades bought. TSM will have various positive impacts throughout the game, such as increasing your MOUSE POWER when the special is active and getting you a lemonade when you are warm.
5. I think that's it?
THIS IS AN OLD VERSION FOR MEMORY PURPOSES ONLY (MY MEMORIES)
http://www.kongregate.com/games/dotacreepy/planet-running-master
CLICK ABOVE OR PLAY PLANET RUNNING MASTER NOW WITH SAVE!!! WOOP WOOP
Unfortunately the game itself doesn't grab me enough to replay or do the upgrades, but I really like the design and just reading about the birds in the Flock section. :P
We will take that into consideration when updating this game :D Thanks for the feedback!