Here's a neat effect:
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And so the plebeians lay down their lives for their lord, as dictated by the divine third person power. Drown yourselves in ritual suicide so that the king may pass freely pitiful mortals!
I'd like to keep playing, but every time I finish a puzzle the mouse seems to stop working for filling colors or operating the menu. And manually reloading the page and having to sit through the ads is a bit of a pain.
Looks promising, but no rating just yet.
Decent game, great music in the later levels.
Also, excellent tutorials. Not enough games introduce concepts and techniques in easily understood ways completely without any text or voice over to tell the player how this new thing works. In light of the fact that you reasonably expect your players to be intelligent and pay attention to the game they're playing, Blym gets a 5/5 from me. As I said above, not a great game itself, but the design that went into making the game's difficulty curve deserves recognition from players and other developers.
Fury Arrow would be a lot easier to achieve if the damn crossbows didn't miss every other shot and their pin-to-the-wall final shot didn't just bounce off the dummy if it's already pinned.
Other than that, frustrating but decent.
Thanks Dottoman!