another new feature that i am having trouble with is the value limit of missions. some missions are already harder than i think they should be and the value limit makes it harder. I just spent 45 minutes crafting a elaborate shell core and now i need to take it apart again and again until I get the rite design that might give me an edge in this battle. i don't mind if you make so if you're over a certain limit you get a reward deduction. could you please try to do something about this?
This is a very great game, perhaps one of the best on kongregate. I like many of the new features that you have added such as new weapons. ground units are a new interesting aspect. there are only a few things that i am having trouble with. i like how you organized the skills into four sections, but that creates the problem of having a part limit. one of the great things about episode one was that there was no part limit and you were free to create vast, elaborate and powerful commanders. The part limit really limits the fun of the game.