I love the "max" upgrade function to go the next level up. But there is a possible bug in there.. When I am at level 20, and select max, it adds 25 levels instead of 5.. As if it does not take the current level into account..
otherwise great start of the game.. and I really like where it is going..
love the visibility on the achievements.
but could you perhaps remove the counter once the achievement is reached?
Also, it might be an idea to show for example 1000 clicks first, and then once reached, show 10000 etc etc. This way it there is a little bit of a suspense..
Other than that.. a great game..
Yeah originally I was only showing completed ones, but I was asked to show the incomplete ones as well. I was thinking about the suspense as well, but went with the suggestions from the early players.
I think I found a small bug..
when you restart the tutorial, you can buy the first critter over and over for the cheaper costs.. (48 clicks) this will increase your click power real quick
somehow the game does not make sense. After overcoming the black on black, it seems that with 100 coin you can buy beginner multiple times.. Might be an error in the formula perhaps?
The scrollbar is not able to be removed but I've made the game bigger does this help you read the text better?