Hmm, HeroGabe, you sure it's not just your browser? Walkthrough shows Moshdef and some of the high levelled players taking down all the bosses and which places to grind. It's pretty sick.
After thinking it over a bit, here's what I think. Nerdook, I used to be a fan of your games, and I still kind of am, but they're generally easy and shallow without depth, and only takes 20 mins to beat the whole game. If you made a more strategic, deeper game though, I would be sucked in. I think aiming for a larger version is a great idea and that is why I like it. You're a great dev, you just target a very casual/amateur gaming audience.
"A hero is willing to kill the dragon!" - "Let's charge him a crapton of loot and make ourselves a fortune." (Man, why is every single game, apocalyptic, heroes, or whatever, have some greedy shopkeeper trying to make a buck? -_-)
Hino, the problem is, I've seen a lot of great multiplayer games such as this one which added AI too late or AI wasn't a huge part of the game until later. I'll give you a few examples now; Warmage Battlegrounds, Tiny Tanks, Orbs CCG. You can look them up, especially warmage, which is a very deep strategy game. The problem was the AI wasn't fleshed out or not implemented until the initial ratings were done. If they can't get a game, it'll be a 1/5, and if it's not at the top of Hot New Games the popularity will die fast. I like your game (all this girl art though :P) but you're barely getting a few games in Lobby 1 now that it's off Hot New Games. It has potential, but you need an AI.
Hi there DragonArcherZ, thanks for your feedback.. :) Yes we learnt a lot from this game, since this is our first game, there are still many things that missed. You are right i think the worst part is we didnt have AI or NPC Player at the first launced '5 Dec 2013', you are also right that we have less player nowadays, we already have couple Updates till now which you can see it here
http://www.kongregate.com/forums/362-kitaria-online-defense/topics/370479-update-logs
And thanks again for your comments, we promise that we will produce better and better game in the future.. :) [-Hino]
This is well...it's kind of entertaining, but checkpoints are annoying especially as the game isn't hard or strategic in anyway. And...well Danny, I expect more of you...and that RPG :/
This level pack...doesn't even have any changes at all. Nothing to the music, nothing to scoring/difficulty changes...I'm good thanks. I like the concept, but come on, at least add some changes and some better music; it gets annoying after playing three games.
Thanks. The actual demo has a lot of cooler stuff, like dynamic water and a more balanced progression system! Do check it out!