Lol. Well I prefer your other games but I think you should be able to eat airplanes/cities/mountains when you get on the 3rd size. Also, the guy should get bigger when he eats food, not just keep growing and growing just by looking around. Actually he should LOSE weight when he don't eat anything.
@jahamo I'm currently working on 2 new building spells. One barrack that will spawn units of your choice and a castle that will spawn all units like the red and blue one. The castle will shoot arrows as well, more than the tower like you suggested. I will maybe put a catapult or trebuchet on top of the castle, or make this some sort of upgrade in the skill tree. In fact, the next update will probably be close the final version of the game, without the tutorial.
@milocat
I'll probably do all this for the next version, I think these ideas are good and also not too hard to do. The next version may take some time to come up though because I'm already busy with something else right now.
Heh... maybe I should have put a level limit. Don't power level too much though because when I release the final version I will probably reset the saves :/
You should actually turn this game into a real chatting flash game, not just some retarded smiley with a cigar and a rainbow background poking your eyes while you chat. I know its probably out of your league but with a little determination I'm pretty sure anyone can do that and it would be a lot better than this.
Or at least put some kind of slide show showing pretty pictures and stuff if you don't want lag, at least something to mess around with while you chat.
@Longcelot
I am aware of this bug. The only problem is that I don't know exactly when it happens. The main menu button don't always bug like that and it only seems to freak out on Kong (When played via the swf file it goes just fine). If you can, please give more details on what you were doing before it happened.
@alx0815
Maybe make use of the chaos bar as mana? So you would have to use the spells more wisely instead of mindlessly shooting everywhere. Or add a mana bar that regenerates faster if there is more chaos. As for destructible stuff, I have yet to find some way to include them. Maybe add houses at random locations at the start of each levels that spawns peasants that only the gray team (AKA chaos warriors) would attack.
@Gheata
I cannot remove that max unit thing sadly, but I will make a way to increase the limit, maybe when the game starts for the first time or with options when the game is paused. Same for the quality toggle. The next version will also have faster soldiers casting speed but not by 50%, you can upgrade them if you really want to cast them faster.
Thanks for all the comments! I will probably get an update up and running pretty soon, since kong lets me update my game pretty easily. I also still want to receive feedback as I go so I don't end up with a game that is less fun than the one here.
Also, I will add levels in the next version but they won't have any purpose for now. The game will still accumulate skill points that you will be able to spend when I get the upgrade system up as well. (Probably a skill tree from the suggestions you guys wrote)
I want that game done the right way and I can't think of another way to ask the community for feedback and suggestions.
Awesome game, we should be able to make something out of the resources though. Something like making our own buildings that would increase the speed or other attributes of the villagers within a certain radius (hospital that would make ppl live longer for example).
We should also be able to build them ourselves (the farms could still be auto-built).
You should make a maze or something out of this, but make the rubber band a little more stiff and make it break if it stretches too far. This or you could turn it into a physics game where you destroy stuff...