Dev even though the Gulliver PvE update is around 3 days old it still shows 'a few seconds ago'. Just see to it and maybe it appears like that only for me
You can get the Crazy Fairies Android App in the Google Play store, here: https://play.google.com/store/apps/details?id=com.SpicyHorse.CF
It is still in Beta, but after a few days of initial instability seems to be running smoothly on most Android devices. Give it a try!
I like the mini game but DEV dont you think 2 silver per coin is a bit too less and there are hardly 50 coins to collect. So what I was thinking of was that either you can increase the value of each coin or you can fill the whole screen with coins and let there be a timer say of around 45 secs and we get the coins we collect in that span of time and their value is 2 silver...
No update since such a long time (not actually a long but if you compare with the speed of updates in CF then its long) Dev I think the next update is gonna be awesome (doesn't mean that the others ain't awesome) and that is why its taking you a long time...
@Xveris the 'couple of minutes' have never become a 'couple of hours' for me as in your case. I cant help it if you have some stupid internet connection and it takes a 'couple of hours' for you....
The loading time will be slower when we push a new update to the servers. Because we're still actively developing the game and respond to feedback from players we make updates quite frequently - as often as once per week. You can expect those downloads to be slower. But the downloads between updates should be fast. Hope you understand we're constantly trying to make the game better - hence the frequent updates.
Because we would rather you were playing our new games. If people buy the Alice games the money just goes to EA - not to us. So as much as we love Alice, we prefer to stay focused on our new stuff.
Not yet but it's on the way. We're releasing a version of iOS and Android - so you can play on phones and tablets. The great thing is that you'll be able to play real-time multi-player with people here on Kong or those coming from Facebook or wherever. Phone, tablet, web, etc... all inside the same game at the same time. Cool, huh!?
Yeah, appears to be a problem on both of our games. We'll look into it.