I'd like this game better if it weren't energy restricted.
The funny thing about energy restricted games is I don't tend to continue playing them. I play till I can't do anything else, but then I close the page and forget. Even on games I long into more than once, I rarely come back a third or forth time. Why? Because I'm looking for a game to fill my time. Energy based games only fill small amounts. The more time I spend in a game the I'm more likely to continue with it. With this game, I got all of 15 play before ruining out of things to do. See you tomorrow. Maybe.
This game needs better ingame instruction. Why not a little question mark icon on the different windows that will give some short explanations? I mean, sure you have that link for "FAQ and tutorial" but there's nothing there.
I usually really enjoy these kinds of games, but this one just made me really frustrated. It also took up to much of my comps memory, so it ran slow half the time. Good graphics and all that are nice, but the game has to run smoothly or they don't matter.
I read a bunch of the comments before playing and scoffed at the people expressing horror at a 8bit point and click game. But now I know better. That was amazing!
Why does a card game need 3d graphics? Why can't I choose which cards my cards attack? Why are my opponents cards able to attack more strategically than mine? Which cards am I allowed to use in my hand? Why isn't there a tutorial?
This game was horrible... Why would anyone ever pay for any part of this game?
1. Why do these platform games always get listed as puzzle games. I get that it has puzzle aspects, but these kinds of games should be listed as platform first.
2. Please put a mute button on the main menu page. and make it apply to the WHOLE game.
It took me to much effort to finish the first level because of the second jump the boy has to make. He can only jump so high and so far, and that ledge is right on the limit. Lame.
Mute keys should apply to sfx as well as music. Should also apply to the whole game. Having to keep trying to kill the sounds through the menu, starting video, and first level. There wasn't even an onscreen mute for the menu and the video, I just had to hope that 'M' worked.
I can't get passed that miniboss in Lacste. I mean, I can kill it, but it takes my health down two points and then the I can't get passed the radiating block just after it. :(
I really like this game! Just two things I didn't like. 1. Bandits don't drop enough cash, and the cash disappears too quick, to be worth being grabbed. 2. That security camera box. It's basically worthless. It shows me that something is happening, but there's no way to get there in time for it to be of any use. (Especially when it's my cops catching robbers. "Oh, Look! Coins I'm not going to get!) And then, being useless, it just gets in my way when I'm trying to get things done. This feature could be majorly improved by being able to click(or double click, preferably) on the box to go automatically where ever it's showing. In fact, early in the game I caught myself trying to click on it, since that was what made sense for such a box... And fixing number 2 would help some of the problem with number 1.
Thanks for the fun game! I had a lot of fun! Although, I only used the first hero for the whole game. The only time I lost a level was when I tried using one of the other heros. I decided to just stick with the one after that... But still lots of fun! ^.^
Thank you! Happy you like it.