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Gateway II
Oct. 25, 2008
Rating: 0
Brilliant puzzle design and kind of has that whole Silent Hill-esque feeling to the story. Great job.
Warfare: 1917
Oct. 21, 2008
It would be nice if the morale system was also based on how many units on the battlefield. That way there would be less of this "I LOST A TANK AND SURRENDERED WHEN THEY HAD ONE MANS! WTF?!"
The Imperium
Oct. 20, 2008
You need to work on the engrish. Calling Iron Bars 'Irons' and food bushels 'Foods' just doesn't sound right.
Soul Core
Oct. 12, 2008
Very cool puzzles and atmosphere, but not very rewarding. I'll keep an eye out for more stuff from you.
Mud and Blood 2
Sep. 01, 2008
I like it, but needs some fine tuning such as AI needing to go around trees and rocks, being able to disable sound and adding those ribbons.
Runescape
Aug. 14, 2008
This game is brilliant graphics-wise considering it's a full 3D MMOG that you play on a web browser, but the gameplay is WRETCHED!
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