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Drondh's Comments

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Zilch

Play Zilch

Nov. 12, 2008

Rating: 0

I rated tihs game 4/5 but if I hear ONE MORE comment saying that computer player cheats I'll change my rating to 5/5 just to spite you.

Shootorial #7

Play Shootorial #7

Nov. 05, 2008

Rating: 1

Hmm... I hoped those tutorials would take advantage of objective programming in Actionscript. I was quite dissappointed when I read "let's just copy the EnemyShip class exactly." Good tutorial, in spite of that.

SHIFT 3

Play SHIFT 3

Oct. 30, 2008

Rating: -1

Stop ruining the surprise for everyone, people! I might have actualy chuckled after beating the game weren't it for your spoilers. Shame on you.

Tactical Assassin 2

Play Tactical Assassin 2

Jul. 26, 2008

Rating: 0

Clearly this game was not made with Kongregate in mind. Fonts are too small. It's good nonetheless.

Kongai

Play Kongai

Jun. 27, 2008

Rating: 0

The chance to get a card after 50 wins is only about 2/3 though. Great game, anyway. Haven't found any serious bugs, yet.

The Torture Game 2

Play The Torture Game 2

Jun. 26, 2008

Rating: -1

There is no point to it. It's not a torture game if it lacks the point. "Where's the ****in' money, Lebovsky?" How am I supposed to torture a guy if I don't have a reason? It could use some work on this aspect.

Typing Ninja Hunter

Play Typing Ninja Hunter

Jun. 15, 2008

Rating: 0

Badges would be a good idea.

Hover Bot Arena

Play Hover Bot Arena

Jun. 09, 2008

Rating: 0

Careful not to fall asleep. 10 minutes is a bit too much, really. 3/5.

MARDEK RPG: Chapter 2

Play MARDEK RPG: Chapter 2

Apr. 09, 2008

Rating: 0

Unfortunately, it crashes on me. My flash version is LNX 9,0,48,0, so it must be the "LNX" part that does the crashing. Good thing I have XP installed as a backup for such occasions. 5/5. Also: Can't wait until other chapters and/or final release of Deliverance.

Warlords: Call to Arms

Play Warlords: Call to Arms

Apr. 05, 2008

Rating: 0

I enjoyed the game for quite a while, untill I found an easily exploitable bug in balancing and/or AI. If you swarm a single path with archers, not only enemy can't approach them without being turned into a pin cushion, but also he will stop sending troops in other lanes in some situations. The first is clearly a balancing problem, the second - AI. If you will make a sequel, be sure to find a solution to this one, because it just made this game boring to me.

MARDEK RPG: Chapter 1

Play MARDEK RPG: Chapter 1

Mar. 26, 2008

Rating: 0

I too, just like Jorma in a comment earlier, had to play this game for a third time to get badges. It was far from boring, and I will gladly play chapter 2 for a second time when badges are added. Can't wait until remaining chapters and final release of Deliverance... it is going to be released in some undefined future, right?

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