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Shorties's Kingdom 2

Play Shorties's Kingdom 2

Aug. 04, 2018

Rating: 1

Yo dude, depending on Legendary drops, I have this game down to *nearly* 25 minutes, and I REALLY want the Archer to be better. Like....early/late game, you rely on the Monk and Knight for DPS (Dragon, or Spears/Shield to get *enough* DPS out). Buuuut, like, ALL the Archer is useful for, is a lil' damage *and* the Beartrap. If you gave the Arrow-Rain a chance to crit, or their native crit-rate was a chance of double-arrows (since most of the time you can't hit things, 'cause they wobble a lil' too much)....they'd actually be useful. The fact that the Archer (one would imagine as the "DPS" of the team) is WILDLY inferior to the healer....that's bad, yo.

Shorties's Kingdom 2

Play Shorties's Kingdom 2

Jul. 13, 2018

Rating: 1

Despite the flaws of this game (which, honestly, would be fixed if you juuuuust made the archer fire a lil' fast or further, so they could actually HIT the ranged enemies instead of being slowly whittled down by squirrels), I enjoy it a lot. Oh, and how about instead of a "crit" for the archer, they instead had their crit-rate decide if they fired two arrows instead? So maybe THAT would hit the further-enemies....I'unno, just spitballin' here. I've got my time down to under 35 minutes, though!

Deep Sea Hunter

Play Deep Sea Hunter

Jun. 16, 2018

Rating: 2

I love this game a lot, and really wish DSH2 wasn't such a trainwreck of "run to boss, maaaaaaybe win if your controls aren't too wonky and you eat a bunch of bullets, and be done in 20 minutes." This one, I still return to, 1-2 times a year.

Idle Fight

Play Idle Fight

Nov. 09, 2017

Rating: 4

I feel like this game should have bosses, so we'd have to figure out a good build to beat it (or grind enough to be able to manhandle them). Possibly at every 100 level or so? They could have, like, perk points! Which'd be *another* tier of thingies we can dump points into! Ooh, or they could be points that we would be able to buy a *second* tier skill, on the previous levels (5/15/etc). 30% Atk + 20% Spd *might* seem crazy, but when you're at 300+, it might be....necessary.

RPG Shooter: Starwish

Play RPG Shooter: Starwish

May. 08, 2017

Rating: 2

'tis a good game.

Besieged 2 Infinite

Play Besieged 2 Infinite

Nov. 04, 2014

Rating: 14

Seriously...there's gotta be an easier way to take out shield skellies. Level 9 very, VERY quickly becomes a wall that you have to out-grind...or, well, I don't know what else you could do. Too many guys with shields *and* the archers *and* you're beset immediately by miners, plus the knights soak up attention while you're desperately trying to get a headshot (or several) on the shields...uh. No. Rebalancing is in order.

Idling to Rule the Gods

Play Idling to Rule the Gods

Oct. 11, 2014

Rating: 3

Kinda nitpicky, but I really feel like a lot of bottlenecks arise due to your Crafting Speed vs. the Shadow Clones. Initially it's how quickly you can generate your Training and Skill Speeds (and Battle Clones, although T/S totals will drive these down to the eventual 1-clone fights). After a while, though, it's dumping more and more (as you get them) into T/S/B fights, plus attempting to craft things, plus-plus dumping any excess you might have into fights so you can get enough Divinity to be able to buy the things you need to make Humans (and higher)....I *really* feel like there should be something to boost Clone crafting other than spending God Points and/or Crafting Speed (which feels too slow) -- either max out your clones-total, boost the total amount that you can have (which....after a while, 1k is a pittance, it should be +10% of your total max, frankly).

Infectonator: Hot Chase

Play Infectonator: Hot Chase

Sep. 25, 2014

Rating: -2

I seriously have wicked trouble playin' this game, it gets extremely laggy, extremely quickly. The other Infectonator games don't curl up and die quite like this one does, which is a shame 'cause I kinda prefer the Launch-type games.

Fiqa Dragoons

Play Fiqa Dragoons

Jun. 29, 2014

Rating: 1

Two thoughts, and one of 'em....well, you know what it is. 1) Gate comes too soon, and is WAY too tough to break through. 2) Just what is the purpose of those stupid electro-shock thingies in the sky? Do you WANT people to lose at the game repeatedly?

A Stranger in Town

Play A Stranger in Town

Jun. 27, 2014

Rating: 0

Not bad. Lil' short. Kinda difficult to realize that I have to find the clues about locations just to reach them. (Could be interesting if you *didn't* have those clues and wandered into the wrong spots, thus winding up in...other endings.)

Developer response from Kymnarkmar

Don't worry - there's conditionals, so even if you visit one of those sites, you wouldn't trigger a scene without getting the clue.

StrikeForce Kitty

Play StrikeForce Kitty

Jun. 26, 2014

Rating: 5

Thoughts: Wouldn't mind an "end run" button. Appreciate the strategy behind "full costume bonus" versus "raw stats". Wouldn't mind having a "reset stat points" button. Items that could restore HP could be useful (along with the fish and such). Gimme a poisoned fish occasionally...? (Haven't seen much of zone 3 or 4 yet, maybe they exist.)

Thrones of Fantasy

Play Thrones of Fantasy

Jun. 17, 2014

Rating: 2

I wanted to grind out some luck points by fighting super-high enemies (auto-fight + quick deaths = tallying up the achievements quickly, more drops to be had). This lead me to going up against a level 247 Bat Swarm that....couldn't do jack for damage to me, yet I couldn't do jack for damage to it either. So far, this is a war of attrition, wherein I occasionally pop a potion or wait for cleave. Is this *seriously* what is to be expected from level 200+ enemies? I mean...I could very well WIN this thing, and I'm only level 43! ...correction. I've been at this fight so long, that I've somehow levelled 3 times (and lord knows how many stat-gains I've received). This....this needs to be retooled, methinks. Another level. 47 now. The beast(s) is at 50%. Before the night is over, I'd wager that my stat-gains will have gotten me to the point wherein it is hitting me for single-digit annoyances, and my cleaves will be taking off five-figure levels of damage.

Money Makers [BETA]

Play Money Makers [BETA]

Jun. 09, 2014

Rating: 5

Gotta agree with everyone else so far....the energy bar is KILLING the game. Has to be an easier way to regenerate it.

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