ok, lets get this strait. YOU WONT GET MULTIPLAYER BACK, EVER. untill the next game that is.
well, it was fun while it lasted. the multiplayer database became corrupt, so DJstatica/benolding had to remove multiplayer. yay.
oh and sorry for the triple comment;yes, i agree pr2 has died. i guess the survivers should stay behind untill refuge (pr3) comes to the rescue on konggregate.
hmmmmmm........ it turns out, pr3 beta IS out. but there isn't many skins (only 3) but it is only a beta version. more blocks, (including custom blocks!!!) but blocks all have the same old original types (move, explode, temporal disappearance blocks, etc) overall, it looks good, but it's basically the same. oh well, at least it seams better. you can find the beta link in pr2 forum: ((pr3 has become poublic)). ENJOY! :D
I'm sorry to all the people that like this game and its previus one, but this game is extreemly simaler to another game made a few years before FC2 was even started to be worked on. what im saying is that this game is cheap (very limited on amount of max parts, hardly, if any controll over the "things" that you are made to desighn (too busy right now to correct) durring game play. things need to be more for a broader audiance, because right now im playing a game that seems to be aimed for a much younger audiance. (mabey 5? 6?) im sorry, sparkleworkz for all that. overall, it's an ok game -_-' "grafix" (3/5) challenges (4/5)
story: none, game play:(2/5) overall: 3/5 overall comment meaning: blarg blarg blarg with some solidified, curdled milk with a side of cheesyness.
ok. hear this great pro tip: when you get to a later stage with lots and lots of bugs, focus on makeing supporting webs, and keeping exas bugs in your micro sized "tummy" to reduce strain (note, that if you get too much flys/bugs, anything, most of your web will colaps. if that happens, you gatta be quick and lucky: build on the out sides, then build inwards again.) good luck!!!
ARG! it is laggy no matter which way i put my settings on my adobie flsh plyr. sorry, but it seems a little too slow 4 me to enjoy. no hard feelings, but im just saying that this game that was worked very hard on just seems to be very slow for some people, even as the game says when you start it up. sorry if i burst anyone's bubble () lolz()
it would b a little better if you could do things more freely, and choose what you eat instead of beeing needed to eat the closest thing. anyways: -1 for sticky keys, i cant continue if the thing keeps bouncing in the same direction...
sorry for the double comment, but one more thing... the platypuses over ruleing their own planet just makes me feel like im playing sparkle & woof learn to share! come on already... maby a little more realistic. sheesh...
heres a glitch: after you get the girl, and you re-enter the room you where just in with the cage, another girl will be under there, and another werewolf also. so that mean 2 girls, and 2 garding werewolfs. fix the glitch, plz
fun, enjoyable, and stays fun for the good while that you usualy would play. this game seems to be made so that you play sections of the game at differnt times, because it starts to seem to repeat its gameplay. 4/5 for repetitive gameplay. very good though. one more ting though, this is supposed to be a multiplayer game. not an rpg. in multiplayer, your supposed to play with others and realy have not much of a point to it. but this game might change those standerds once again. lets just hope we dont need to end up going to candystand to just use all wepons higher than a toy sword ( dose that remind you of an awsome game that failed because of the candystand crud? :D)