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player_03

Sep 19, 2010 6:14pm

Re: your comment on [Visible] – that is true of every single game made in AS3. Contact Adobe about it, not the game designer.

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duwease Sep 21, 2010 8:13am

Not true — plenty of games get around it. It’s not part of the basic, easy, AS3 framework.. but it can be worked around with a little additional code to govern the interaction of the keyDown and keyU…

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player_03 Oct 1, 2010 7:22pm

Not as far as I know; the only way I know to get around it is by assuming that all keys are released when the game loses focus.

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