Only 2 interesting level : last one, and the one just before it. Otherwise its just dumb random clicking. Strangely, last level was the easiest one :/. 2/5
the "4 color conjecture" into a game, nice idea. If the conjecture is true (quite obvious when thinking geometrically, but never proven mathematically), you can solve any imaginable level with only 4 colours.
i've had the same bug with an icon stuck on my cursor, quiet annoying. The AI is no match once you understand how it works. Deserves much better AI, or **multiplayer**. Anyway 5/5 since i love the concept and would like it to be improved. it's not easy to find another "conquer-board-game" that works, different from risk and diplomacy.
my units are morons, they often hit other units, bu let them leave with 1 hp, and then focus on the ennemy boss. Why the hell cant we control our units ?
bug whit the life regeneration. looked fun, but trading as the first purpose of a game just doesnt work reminds me of eve-online/freelancer games. but trades cant make a game, its just an "something more" to another concept. it gets really boring after a while. however, 3/5 for the try
nice game, but very flawed. Sometimes you can't connect things between them, sometimes game crashes, sometimes level is considered failed while the ball is still moving
Ow yeah, put a broken bone in the door's lock, and it opens... the chest... i should have think about it... so logical.
Seriously, it's just the same old "click-everywhere-and-combine-everything-with-everything" shit. -1/5