here's my review of your game... it sucks, here, let me give you some context for my opinion so that you can understand why and hopefully make better games in the future, i've been playing for a while. in that time i've raised my army to 300.000, in that time i also never felt any challenge, never felt any more then small annoyance when i lost those two fights that i did manage to somehow lose, never felt any kind of joy when i plowed through a graveyard killing everything in sight, never felt anything when thousands of troops died, want to know why? everything you do feels inconsequential. there's no weight to any of your actions, no feeling that a choice meant something, no reason to care when thousands of people die. the entire game can be compared to throwing a bucket of water into the ocean, it didn't do anything, that water was probably going to get there anyways, and afterwards you don't know why you did it until you forget in a couple of days.
ok, i just played the tutorial and found some things that you should try to avoid if you make another game like this, there aren't enough music tracks (or they aren't varied enough to sound different) so they are getting grating, whoever is doing your models needs to spend some more time on them as they don't fit with anything else, even the other models that you use, the controls are a bit slow, you double jumping is kind of imprecise, and finally, having a 2d world with 3d models doesn't work, maybe use 2.5d or stick to 2d/3d. either one alone can work beautifully but together they don't work as well, finally, this is your game's biggest flaw, the sounds make me want to choke something, i'm honest, it sounds like you are throwing rocks in a meat grinder. i couldn't play beyond the tutorial because they annoy me too much, if you fix those flaws it would be a good game though. a really, really good game.