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dysalot's Comments

Comment

Where On Earth

Play Where On Earth

Nov. 20, 2008

Rating: 0

guggenheim is also in New York, not just in spain

Shootorial #8

Play Shootorial #8

Nov. 13, 2008

Rating: 0

talk about comment spam \/\/, this is not really a game and how would you use badges with a tutorial? Get to the final page... impossible 60 points

Storm Blast

Play Storm Blast

Nov. 13, 2008

Rating: 0

you should have it start off slow and get faster as time passes. that's pretty easy to code for.

Shootorial #8

Play Shootorial #8

Nov. 13, 2008

Rating: 0

How would I go about creating a pause menu? Or even just a way to pause and un-pause without any other options

Shootorial #8

Play Shootorial #8

Nov. 13, 2008

Rating: 0

if( this._y >= 24) { _y = _y - velocity } do that for all directions

Sub-Atomic War

Play Sub-Atomic War

Nov. 12, 2008

Rating: 0

hard to imagine this being made through shootorials

sling ice junior

Play sling ice junior

Nov. 12, 2008

Rating: 0

Played this before, stolen

Electronide

Play Electronide

Nov. 12, 2008

Rating: 0

I have been unable to replicate the problem but I got to around level 12 in survival then switched to speed. the correct number of balls came out but the text said like level 13, 14, and 15 every for balls.

Electronide

Play Electronide

Nov. 12, 2008

Rating: 0

found a bug, I played survival then speed, but the level text did not reset. message me for clearer explanation.

Rolling: Part 2.

Play Rolling: Part 2.

Nov. 09, 2008

Rating: 0

tip to make more realistic and slightly easier. In physics a ball wont fall unless more than half of its mass is hanging off the edge, rather than just touching the edge. you can go about this however you want but what comes to mind is an invisible or hidden layer that checks collision that is exactly the current boundaries plus the radius of the ball.

Shootorial #6

Play Shootorial #6

Nov. 07, 2008

Rating: 0

Health meter fix: on scene 1 click on the health meter thing then on the bottom give it am instance name of: healthMeter that should do the trick

Zilch

Play Zilch

Nov. 05, 2008

Rating: 0

are you sure the dice are fair? I get to 10,000 and then they get 2 straight 1-6's to beat me...

Seeds of Time: Monster Resort

Play Seeds of Time: Monster Resort

Nov. 04, 2008

Rating: 0

good for learning actionscript, unimaginably boring.

City Flyer!

Play City Flyer!

Nov. 04, 2008

Rating: 0

way too slow of movements, each building is 2 levels? after the first building all buildings are at the top. I dont like only vertical movement. Background doesn't loop. Collision detection doesn't work. The are no boundaries...

Attack Of The Cursors

Play Attack Of The Cursors

Nov. 02, 2008

Rating: 0

decent interpretation

headache pong

Play headache pong

Nov. 02, 2008

Rating: -1

right click >> forward stops the annoying background and music

Storm the House 3

Play Storm the House 3

Oct. 31, 2008

Rating: 0

Well if Obama endorses... It must be good.

Avoid (or shoot) Stars !

Play Avoid (or shoot) Stars !

Oct. 30, 2008

Rating: 0

a little too easy once you get the hang of it you can sit near the top and survive virtually forever. I like the uniqueness. Got a little boring not shooting and just avoiding. Also the ship movement graphics are too choppy.

Space Storm

Play Space Storm

Oct. 30, 2008

Rating: 0

liked the healthbar on the ship... sort of. I liked the creativity putting it there, but was a little to narrow to read easily. other than that to make it more challenging just have them shoot more often or have them come in more often. to lose I had to kill myself.

Yet Another Version of Shoot

Play Yet Another Version of Shoot

Oct. 30, 2008

Rating: 0

nice interpretation, the little followers are extremely difficult to shoot.

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