Great game, quite challenging. The only problem is that nothing changes as you go on. It doesn't get harder. Maybe adding variable factors into the game would help.
I absolutely loved this! My heart usually falters when I come across an RPG with random encounter battles, but this one made them very unique and enjoyable. I really hope you find someway or someone to help you finish the game... there's so much potential with this format and plot... I'm sure plenty of Kongregators in the Game Collabs forum would love to work on this with you :) Best of luck!
A little something of significance...
In Chapters 1 and 2, wherein Kathryn's life is still a wreck, the level exit is always to the left of the screen, in direct contrast with the platformer standard.
In Chapter 3, wherein she begins to turn her life around, the exit is always downwards.
And in Chapters 4 and 5, wherein Kathryn begins to find happiness, the exit is always to the right.
I am glad to hear that :)