suggestions:
1. (dummy) autopgrade - automatically upgrade first ability that is affordable. - It will gradually speedup fights and income when "idling".
2. gem autosell - in the "early" game is better to wait for better equipment, than enchanting (and possibly losing used gems on equipment change).
Bug: First inventory item is deleted instead of the item that I use. (Firefox, Linux, Flash 11.2.202.359)
Feature request: zoom out (in solar system, but also in planet view, may be just switchable between fixed zoom-outs (zoom 0.5 for planet, and zoom 0.2 for solar system))
More and more upgrade buttons, that help something like twice, where we need to help like 10000000x.
Upgrades increase cost exponentially, but no gain is on par (read: many gains are just linear, and the upgrades with exponential gain have greater base for cost than for gain, resulting in exponential time to be invested.)
Adding more and more upgrade types will not improve the situation.
If game saves numbers in exponential format (somewhere about level 20 and more), then load fails - it does not load exponent - so your income drops to basic numbers ( <10 speed )
Do not upgrade guy on first screen (upgrade only his strength in the very beginning). Each upgrade adds 2% to the cost of other upgrades, thus upgrading him 10 times adds 20% to the cost of other upgrades, thus you reach your upgrades later on higher levels, and fast clicking cannot compensate this.
Level 18 is broken (Linux Firefox, (latest linux) flash 11.2.202.359. The hanging battery falls down. When grabbed it is not possible to put it close enough to the contact.
I have problem to be far in the sky and not seeing where I'm falling in "dawn" level with fully upgraded two-engines vehicle. I need this to adjust angle of my vehicle to be parallel to the slope.
(I'm stressing the physics of the game with this vehicle - sometimes I fall to the jumping platform and my wheel occurs burried in the platform - I have to restart the ride then.)
So, please zoom out, so that ground can be viewed.
Also please add minimap, so one can prepare for what comes. (It is rather "unrealistic" that I do not see next slope, even if it is huge thing in front of me, just too far.)
PaaPaa: you downgraded wrong component. Try downgrading drill speed, or get infected before going for aberrant matter. Also when you have some bonus (e.g. resource quality) you get more than one piece of aberrant matter from one source. Thus you can blow it by dynamite.
Bug report: I have blightfrost and sea of fire, together with maxed freezing and burning and spell strength skills (and maxed torch). I'm fighting last boss, he spawns few vawes of minions. I use blightfrost, then sea of fire. Some minions die leaving still sprites in the battlefield. The orbs (before the boss creates new orbs) sometimes behave the same way (sometimes just by over-killing by another spells).
Now I got also gold on level4. But I had to wait until the points for the last star also show up, and then finish the level. (I also lost one heart, but it does not matter I guess)
Cannot get gold achievment on level4. Also I had no gold on level1, I tried it several times then I switched to another level and after I switched back and obtained one of the achievments while doing perfect run on level1 I also got gold there.
Level 40 very easy (just go down, then to the middleleft room, jump quickly over the turret, wait until it stops shooting, raise it above your head to disable. Go to the middle bottom room, you can create portal to the middle top room. You can use it even if the wall-door closes.), Leve l37 insane (due to glitches).
Sorry, another inventory bug. Whenever I fix a bug, something else appears! Game development is like that. :c