so...I had an army of at least 3 solders, a sniper, a jeep, a few medics...after 50 mins of playing the computer wins by dropping 6 bombs right on top of me...hurray
if you could actually control your guys so that you can actually kill rocket launchers and the flamethrower which your troops decide to ignore, then this game could be ok
what exactly is the point in making the card damage random? My card with 8 attack only has a 1/8 chance to do 8 damage where as the card I am attacking has 3 defence and I can't kill them cause they get 3's and I get 1's or 2's >_> frustrating
wth!!!! I built a tower with 99 blocks and I GOT NO BADGE!?!?!? I mean, it really started to go and I spammed the last 6 blocks but none fell >.< does it have to be perfectly intact????
so, is there like no friction in this game but the blocks have weight O.o? It doesn't seem like that blocks even interact with one another. They're like semi-solid, plastic sprayed with Teflon.
Also, I don't get how placing a bunch of green blocks on one another can sway...it's perfectly balanced!?
you really should be able to place bricks from a side angle as in normal tetris, instead of losing control of your bricks the second they touch one another. Also, yes, as it has been stated below, the physics in this game are inconsistent. Your tower will sway no matter how well you have built it, even if it is built completely with green blocks apparently. It's like there is some kind of wind blowing or something. Good concept, poor execution; could be one hell of a game with some minor adjustments. 3/5