There is an odd multiplier effect in how xp gain is calculated. If my base xp gain for a particular skill is 1 million in Esterford and I move to a location that has 5x xp, that skill will show that I am gaining 5 million but will give an additional 5x when the bar fills - or 25 million.
Oh boy... now the game is going the way of AdCap with their boosts. Not a good idea for an idle game when you reward people for being on 1440 minutes a day
This is frustrating... Since the last update, it seems to be a flip of the coin whether offline gains work or not. I never used to have to export my code before going offline, but now I have to do so everytime or run the risk of losing all offline progress. The strange thing is that the opening page shows properly how much offline gain I had, but when you click to proceed, my actual totals equal what I had when I went offline.
I don't know if this is related to buying the cat idol, but bones are unreasonably few and far between. What's the point of being awarded an assistant upgrade if you do not get the award until after you've nearly dug up all the objects?
other than the stat points. But for unlocking new buildings and upgrade, not really necessary as the game is designed. Maybe instead of unlocking buildings every 1-2 levels, spread it out to every 3-4 levels.