Ok, I know I had complained, but if you have some patience, the game is playable and enjoyable. I would like to give some hints to the developer, which I think could make the game better:
- If you are in a combo streak, you could recover the "misses". For example, after wasting 3 tries, and with only 1 translucent ball up in the screen, I start a combo that wipe half of the bubbles. For each hit after the first, it would be nice to recover one try, so we won't break a combo with a swarm of random balls;
- The swarm comes very randomly, and it is hard to do a three-of-a-kind hit in the first shot after those pesky bubbles come. So, usually, a random swarm calls another random swarms;
- If you could hit space to toggle between the present ball and the next one in the shooter, it would highly improve the gameplay;
- Newer players could also toggle the aim on or off.
I think the concept of this game is nice. Actually, I enjoyed it! Of course it has some little issues, like the graphics, the lack of more information, upgrades flying out of borders, but come on people, this was coded in a couple of days!
With a little more elbow grease, it can become a great game!
If you lower the quality of the game your duck's hitbox will increase its size. I mean, after lowering the quality because I have an awkwardly slow PC, I couldn't swim above the crocodiles in the swim training without being eaten. Also, in the swim endurance training, if I get close to the walls, I die, without even touching it.
hwo do you make badges?