All the most interesting and challenging custom maps are dead because of the loss of flash. Is it possible for you to update your game so that it works with Supernova? Those maps made this a regular thing for me to come back to.
I REALLY hate to say this, but I don't think it's lore friendly that exploding gas monsters don't destroy the loot in it's aoe.
I do, however, think the tactics around that are more interesting.
According to my math the Lemonade stand takes approximately .000146507 seconds to pay out at maximum speed, paying out roughly of 6825.61 times per second. Considering you need a minimum of 400 lemonade stands to do this, they're each handing out 17.0640 glasses of lemonade a second at that level. I can't even throw 17 of anything per second, let alone fill cups and subsequently throw those things.
Those little suckers are efficient.
The wave difficulty appears to increase by increasing the duration of the wave, not the number of enemies on screen or by increasing the difficulty in killing particular zombies. After wave 26 I just suicided out of boredom. Got stale at 10.
73 excess skillpoints above the max'd stats, Coulda gotten 11 more had I not gotten 'grow faster'. Game ends in 4 days 10 hours 3 mins without any forced growing
You know in family owned businesses the rules about child labor don't apply, right? In fact, there's a tax benefit to having your children work for you. Ask any accountant with tax knowledge and they'll explain that the federal government directly subsidizes children working in their family's business
Between the insomnia and feeling of "I must do this" I got my speed over 100. I was disappointed, however, to find that clicking once would not cause me to ram through every enemy and the boss. It still takes all of 8 seconds.
Also, at speeds above 1,000 I expect clicking to change the background to plad while in motion as that is a ludicrous speed.
This is not a video game. No. This is a conspiracy.
Think about it-
Whales, rainbows, trees and flowers, bees with happy faces. These are all calming images, but by the time you finish a puzzle you find yourself hating these things for an unrelated reason.
The game maker is a sadistic mastermind and I salute them.
haha