@ Holonboy, I had the badge, compared to other kong' Hard badge it took me very few time, so I don't see what it has to do with the fact that the game sucks or not. I leave comments on games I play, some were really hard making me almost cry (Scriball for example, or Hexiom impossible) and I loved it, some were crappy and pointless (like this one, one of the worst I ever played) and I honnestly said it, with good arguments. If you find this game is any good, just give your point of view and say why ?
Finishing the 50 lvls was challenging but not impossible, the other badge was a lot harder in my opinion, getting very frustrating in the end. Happy to have achieved it, though...
Very nice game. The graphics are awesome, animations too. Love the pixel design, reminding good old games like Flashback. Gameplay is very simple, instantly comfortable to play. So it's almost perfect, only problem is that it isn't very challenging. Once you complete the two Kongregate badges, what is the purpose of re-playing it ? You can redo it some times, trying to beat friends high scores, but that's all. I think there should be for example predesigned levels to clear & unlock, like classic games. Shouldn't be too hard to conceive. This random mode should be a bonus score mode for hardcore gamers. Still, 4/5 because it's very pleasant to play, even if I probably wont redo it.
This game sucks like no other game ever sucked. Music sucks, gameplay sucks, hitbox sucks, graphism sucks... Insane mode is ridiculous. I liked the other elephant games, but this one is a dirty mess.
Very nice game, good gameplay and nostalgic RPG's memories bringer. Funny for all its games references too. Just achieved the impossible badge, I'd have to say it requires hard strategy, abusive Revive use and of course luck. 4/5
Damn Hard... I'm used to shooters, but this one is too much. Impossible badge is... impossible. Can't believe people legitly made it. "Lvl 1-30 without being hit", I have trouble to even GET to lvl 30.
I liked the graphics and design of the game, very cute. But I didn't liked the game itself. I mean, it's not about being smart, it's about testing all possibilities before succeeding. In few situations you can guess what will happen, but most of them is about doing and redoing things 'til it works. And you got to start over everytime, very boring. 2/5
Nice game, good gameplay. Little problem with submitting High Scores, that gets buggy over time, to the point of not working : i have to refresh the game between two plays to make it work again... Also i've got the feeling that the Shield option isn't a real Shield, as when it gets used, you wont have the "no hits taken" badge or "Untouchable" achievement, about life loss. (I finished several Legions with only using the spiky Shield, without losing life, and didnt earn it) 4/5
Ok, so, the concept of the game is funny like ... 5 minutes. Then it becomes cheesy and kind of boring. Behind that "concept" that takes almost all the game, what about the shooter itself ? Very poor, might be the easiest game ever... in my opinion the dev should have put more effort in his shooter to make something at least interresting, and a little less in his concept that we got in the first minutes of play. Or maybe i missed a Gameplay upgrade somewhere ? 2/5
Just finished "bouncy" mode... going to "super bouncy". Man, do i really love bagdes that much ? Nice game, enormous frustration maker. Level's name are hillarious.
The lack of mistakes & hits counter make it a little frustrating compared to the sequel SCGMD3. Sometimes you got to get to the end of the song to discover you earned a Gold instead of a Perfect...
But the songs are great. Love Mario & Zelda themes.
4/5 (would have been 5/5 with a miss counter)
Not a bad game... but does it really deserve a 1st place win and 10000$ ? Not at all. There are lot of really better and inventive games. Pleasant to play, though
Nice game. Controls and hitbox are accurate, graphisms sweet, and kong's challenges... challenging. Maybe adding some ingame challenges (like medals to earn with achievements) would be a good idea and add a replay value.
When you lose with a keyboard key pressed, it becomes stuck (unavailable) next round, unpleasant bug to correct. Over that bug, nice game. I could actualy picture the 2 zones of my brain... melting.