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Game comments and reviews
Sep. 01, 2015
Can somebody tell me why every 10 times I do the special skill it only works once?
Jul. 27, 2015
You would have think the hotkeys are great. But I am telling you, it is going to fail you big time during direst situation. I was in a mission with 30s left and my team in the far corner from the exit of a big big compound crowded by zombies. I used 1-5 and click the exit spacing out, making them run. I wait at the exit... and 2 out of the 5 men decided that they take a smoke instead of running... Helpful hotkeys...
Jul. 04, 2015
Can auto-run a little bit smarter than it is right now? Say dancer do not activate a character who is ready to move, priest try to use the skill, everybody try not to rush into the poison, etc etc. The AI in this game is just rubbish.
May. 12, 2015
is it only me that unity player failed to load the game starting from today?
Nov. 17, 2013
Defence and reflex game do not mix well
Feb. 22, 2012
thumb up if you are stuck in the cave wall
Feb. 02, 2012
Yeah, real good game. Made me seriously reconsider my no real money for game policy.
Jan. 29, 2012
@Hyathin - try harder. if i remember correctly I dealt 1mil damage in this map. Just max the map with everything except armor. If you did that with 15 waves, they now have the 30 waves options.
Grand Champion's Challenge Badge not working
Dec. 29, 2011
for the blue lines in level 6 or 7 i don't remember, it took me an hour to figure it outโฆ hold breathโฆ dong dong dongโฆ blast it out with blasters and bomb it with missiles. i think i used 8 blasters and 8 missiles and spent 5 minutes to clean it outโฆ by the time i figured it out, the creep density was about 9999k
Dec. 27, 2011
>>How many blasters/motars does it take to neutralize a creeper in survival mode?<< Never, the creeper is getting strong every seconds. 5 blasters on top of each is pretty safe to last you for 20 minutes, if I remember right.
Sep. 23, 2011
at last!!!!
Jul. 07, 2011
one formula for all maps. not as impressive as a TD game
Jun. 13, 2011
took me really a while to figure out 50. I mean i got through level 49 and who would have guess level 50?
Feb. 12, 2011
it looks like a defense or strategy game, but it is nothing but tetris. forget about the heros. do the combos as good as possible and you are done.
Nov. 13, 2010
BTW hot key is 1-6 for towers, U for upgrade and S for sell. Good luck
Old classic
Oct. 22, 2010
press S to go to shop and it will stop your combo
Sep. 19, 2010
start out building: 1) $300 tower in the middle where you hit 3 locations. $100 near end to play safe. should need it under round 3 thou. 2) build a $200 once you have that money, in a place where you will hit at least 7 directions when range reach 2 squares, and keep upgrading it until level 3. 3) upgrade $300 to level 2 4) upgrade $200 to max 5) upgrade $300 to level 3 6) put 2 $800 in corners with at least 5 adjust squares 7) put a slow next where the 4 towers all fire at, if there is one. 8) upgrade $800 towers when you see fit until level 3 9) you pretty much beat everything now. you can put down more $800 to play safe, or put down a few slow, or try out the $2000 tower, or upgrade the old towers to their max. experiment whatever you like.
easy if you know how to play. note these points 1) there are 4 towers a) the $100 one, $300 to max range to 3 squares, your life saver. put one near the exit, upgrade only when things break through your main towers. b) the $200 8 directions, most effective at 24 damages in 8 directions 2 squares by $2300. Put them in place where you will eventually hit 7 directions c) the $300 4 directions, the only thing that do damage without upgrade, most effective at 30 damage in 4 directions 2 squares by $1600. put them in place where you hit at least 3 directions d) the $800 360 degree, most effective at 30 damage all directions 2 squares by $4000. put them in corners. e) the $500 slow effect. only get them after you have at least 2 $800 towers. stick everything closely together to max out the slow effect. f) the $2000 tower. skip it.
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