"Do not use any of these medical procedures in real life." Okay. If I ever come across someone who's been shot by an arrow, has got the plague, or is a vampire, I'll call a doctor.
A fun game with pretty nice music. Love the details, like the bomb going "W00T!" when you defuse it, or the cake with "Jim 4 Years" on it in frosting actually has eight candles. XD
Think I found a glitch, but I'm not sure -- when I fight the second boss, when I kill the 'mother' armor, she still hovers in the air and casts spells while her health bar is empty, and I can't harm her. Is this intentional, something symbolic and story-wise, or...?
There should be a 'repeat' button for items you've just made. Like you make something, you take it from the 'crafted' window, you click 'repeat', and ingredients are put in to make the last crafted thing.
I slayed the dragon with one lone rogue, so that was cool. I'm not that annoyed by the random movement, although it does get frustrated -- but please explain why, occassionally, adventurers get teleported back to the entrance for not much reason when they're at good health.
It's an interesting and very unique game, although I kept wondering why Sex and Money didn't combine to make Prostitution, or why Fire and Knowledge didn't combine to make Book-Burning or something. Ah well -- it was fun, anyhow.
@Lukas; there's a difference between 'crappy' and 'easily accessible'. Anyway, it's cute, addictive and simple, so it's a welcome break from hectic everyday life. That's what I think, at least.
Anyway, I quite like this game. It's simple, addictive, and, even though the 60 second time limit added some challenge (though often extreme challenge), the fact that it's gone is a relief. Like it.