The saga continues and it's still just as good as crusades, keep up the good work! Oh, by the way, for new players who haven't played the previous chapters... it would be best to keep the manuals, explaining skills, stats, etc; just like the previous chapters.
For the ones having trouble with hard mode: First u need to be effective with controls and map. Check the map constantly and remember to use "S" for 180 degree, it's faster and two 90's. Invest in mining ASAP, dont worry about repairing at first, it's essencial to maximize resources or u wont make the long run and WILL have to restart. DONT buy nukes until last levels. Be effective with your upgraded shield! This is important, dont waste that precious EMP if u have full shield, save your ammo for real trouble, it doesnt matter if u lose some of ur shield as it will recharge (the only exception is the cormorant, because you really don't want to face bombing without full shield). For last level, u'll face two cromorants at the start, with two nukes + firing + some rockets u can kill them both before taking damage and u'll be off to a golden start (three nukes is overdoing it). Good luck!
really amazing game, pretty fun and entretaining. One question though, shouldnt chargers and sanctums get the range upgrade from chargers? because now they dont, which pretty much kills sanctums due tiny range
@Mister_box i dont believe any mistake was made, u are confusing urself with the popular saying. But the dev here put "The best defense is a good defense". This i believe was intentional, knowing the popular saying u mention, here it's used to "promote" the def golem
btw... u cant upgrade things on your own right? This makes shop pretty much useless... unless it changes upon certain point (which i prolly haven't reached)
hey, in the update says something about ring of mana and cultivation being fixed and now improving regen speed. But if i equip only one of them and compare food vs mana growth, they still have the exact same regen... so i don't think that's working
Even though is just another launcher game like many others before, i have to hand it to you... to my knowledge, this is the first one with a really fresh idea that gives meaning and purpose to it. And the idea... lol, anti werewolves device due the bedtime story? bravo! :D
It's sad when a game fakes challenge with plain luck and lame odds. You can be skilled and plan your every move, and still get a hard negative score in the last levels just because you need the right cards (and the game does not assure a solution for any given set of cards)... so yeah.... plain luck (90% luck, 10% skill if you will...). 1/5
Yep. The sequel is using a much cleaner and faster engine, its performance isn't even comparable to this one. :)