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Game comments and reviews
Jul. 30, 2011
*intense concentration* game: the difficulty of all the games has just increased me: good for you *intense concentration*
Jul. 29, 2011
where in the hell did they get them plama cannons!?
why would you WANT to fly a space marine? O_o
Jul. 26, 2011
'legitimate' ppl getting 0 deaths, yeah, doubt it...
Jul. 18, 2011
i hate it when you only see one of the gaps and its across the screen, and you cant get there fast enough.... once i wasnt going to make it, and when the thing fell, i was in the other gap XD 5/5 for a perfect simple/challenging combination game
Jul. 14, 2011
ATTENTION EVERYONE WHO IS CONFUSED!!! you HAVE to play his other game "you only live once" for it to work, its not a case of understanding, its a case of otherqise nothing happens, although, its pretty lame even if you have played the previous one
Jul. 13, 2011
it is a scientifically proven fact that hitting a watermelon from underneath may be deadly
ohh, so you cant kill those mines from any direction... i know that now...
*jumps off a flying t-rex after killing said flying t-rex* *hits the underside of a goomba* *dies*
Jul. 12, 2011
note to self: mines are BAD
i open this game everyday, waiting for something to change XD
there should be an option to have the 'all untis go, go,go!' on the entire game XD
great game for a first try, in fact, i wouldn't be surprised if you were lying and you've been making games for years! i love the anarchy that is "all units, go, go, go!" 5/5 for making a brilliant game on your first try
Jul. 01, 2011
i was dissapointed when the mothership blew up, not me colonising it, it would be awesome to have a mothership :D
matty, its spelt colonise
Jun. 30, 2011
5/5 for a game in which i could score over 90 trillion points
Jun. 09, 2011
never seen a better ending to a game in my life
best... game... EVER!! 23/5
May. 20, 2011
if you go down the bottom left there is a death worm fossil, go bottom right there is a... room?
May. 06, 2011
great game, there is almost no way that i can see to make this better, although I do have a few ideas to make it a little different, 1. a difficulty setting that changes things like enemy health/damage and scroll speed ext. 2. to make it a bit more challenging i was thinking it would be interesting to have an enemy that shoots heat seeking (about half reload rate and bullet speed to normal bullets) bullets that of course explode upon impact with a wall/platform. rate up if you like (so the developer can see it) and rate down if you dont
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