Ok, so I loved statbuilder, but the only drawback of it was that there was *no* gameplay. Here, you managed to keep the same kind of humor but with an actual gameplay which is fun. Only thing I did not like was that it was boring to skip the dialogues each time I redid a level. And maybe you could unlock some extra weapons when you finish the game? But anyway, keep going, I can't wait to see your next game!
Nice game, but minor imperfections spoil it a little. The music, for instance, changes as soon as you enter a fight or you end it. That means, when you just killed someone and you start to attack another, the music goes back to normal, then back to fight music. Rather annoying. Also, I think when you grab a new piece of stuff and you hover the mouse over it, it should show the current item you have equipped too, so you can compare easily. Stuff like that. But a nice game overall.
Sometimes, people ask me why I play flash games rather than "serious" games. This is why. A flash games last, on average, maybe 30 minutes. And during these 30 minutes you will discover each time a new universe, a new way of thinking. This game is a perfect example. You would not make a 12 hours long game with this concept; yet the 30 minutes that you will spend on this game will be really nice.
Portal : the Slippery Version. Fine game otherwise... but really, the movements are crap. Even on Super Mario Bros more than 20 years ago movements were better.
Loved The company of Myself, did not like this one at all. Happens. I think this one was too long for what it had to say. Company of Myself managed to be very intense, that's what blew me away.
Very basic gameplay, but seeing others fail as the run gets longer and faster, and seeing the population decreasing adds a funny side to this run-and-jump game. 4/5
So I will give 1/5 to this chapter, and I'm going to explain why. I played the first and the second, and gave them 4/5 because you have a very nice concept. The first one was quite basic, but it was the start. The second one was also quite basic, but you added a boss. Even though describing him as "easy" is already too much. And now I play the third chapter, and you managed to do even less than in the second. What the f***? Not even five different enemies, no boss, nothing added! I mean, with your great concept you could add a lot of features, I don't know, traps, secrets, enemies that have multiple powers, a boss at each floor, or each two floor, and surely many other things that don't come to my mind right now, but you did nothing. You are just lazy, that's why I give your game 1/5 this time.
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Rather nice game, but what you call "frustrating and horrible" takes merely 10 tries each... 3/5, would have been 4/5 with actually challenging "hard levels", and 5/5 with better controls and maybe some other innovations (you don't bring anything new after the first levels, even though I'm pretty sure it's possible to create other things with what you made). Keep it up, though, you have the potential I think.
At first, I was disappointed by this one compared to the previous. I don't think multi characters really enhances the game experience. I was gonna give three, maybe four stars. But then, I heard the parody of Shaft, and awarded my five stars.
Most of the time, you can't just guess what to do, so it all comes down to "click everywhere and see if it works". So the game itself is crap. Graphics are quite nice though. But since I came here to play a game, I'll give you 2/5.
Ok, so usually I can't play more than 5 minutes on an object hunting game. But I finished this one, without using hints, and without feeling bored. I can't explain why, I guess the artwork and the music blend so well that it got me hooked. 5/5 without hesitation, and I will follow your next games if you keep up with this quality.
Really great game, like the first one.
Be careful, you can get stuck in the camera 10 zone, please correct this (else you have to quit and continue your game, since there are no restart button).
Whoa, that's the same gameplay as bubble tank! Wait... Same developper? Oh...
C'mon, try to bring some fresh ideas to this genre instead of copying your own games... Same kind of attacks, battle area in a big bubble, same kind of ships, exactly the same attacks from the opponents...
Not really hard, you just have to figure out the pattern... I put 1 star even before playing it because the title and the introduction are cocky. After having played a bit I thought "well it is worth its one star"...
Really, why calling this annoying stuff "world's hardest game"???
Hi ElboLeto, are you still experiencing problems? Seems like you've updated everything. Try using Chrome rather than Firefox? Send me a message or Shout if you need a response.