>Hard badge
>Got it before easy badge and medium badge
>Took less than half an hour
I think i'm more tactical than the people who failed to take down managascar.
Maybye
Or maybye i'm an idiot
It's official, people care more about winning then they do having minor fun.
An entire team in zombie mode went up to a spot where it is IMPOSSIBLE FOR THE ZOMBIES TO GET THEM then stayed there for the rest of the round and the rest of the all rounds
Guard note: If you see an assasian, shoot it.
Guard note 2: If you see a VIP dead, look for the person who killed him.
Guard note 3: Forget about everything that happens after about 10 seconds.
Guard note 4: Aways say idiotc lines and never inform the VIP that there is an assasian trying to kill them.
VIP note 1: Always assume that the black stickman with a knife that has just had 3 guard sound the alarm is one of your men.
Oh, and a hint for decision 3: Either give the gun zombies an actual histcan and hitbox detction instead of being more accurate aiming at you while you're sprinting.
The only reason a giant horde is even a problem is the zombies with guns can shoot right through other zombies and do no damage to them whle having a random chance to hit you regardless of yer sprinting level
Makes it pretty much impossible to escape, even with level 3 sprint an HP.
AND THEY STUNLOCK
>Clear up dangerous area, get down to only a (Weak) boss left
>Die anyway because ether the game or my keboard decides that i have to constantly be going diagonally agaisnt a wall, making it impossible for me to dodge
Whoever made this game is a bastard and i love them
How do the zombies have rifles, pistols, shotguns and grenade launchers... How are they smart enough to know how to load and fire them yet too dumb to go around a wooden baricade instead of smashing it?
Once apon a time i played this game
I hated it
Twice upon a different time i played this game again.
I liked it
Three times upon a time i tried this again
I had neutral opinions of it but it was so addictive i constanlty kept playing it... >:C