earlier, I pointed out some basic faults with your game, I would just like to emphasize how important it is to either give multiple upgrading to different weapons add a Damage per bullet, so that a lvl 3 homing missle does more damage, not just has more quantity, or to nerf boss's total HP. As it stands, the last lvl is nearly impossible. Only after a grueling 10 tries did I manage to get the upgrade point from it.
Something has to change here. I would mostly reccomend nerfing the boss's total HP.
Aside from the flaws I mentioned in the boss's, this game is quite good... Although, your A+ rank is blatantly impossibly for 98% of all players on the face of the earth to get...I'vve gotten a perfect never hit rating on other bullet hell games...but I still only have a A- on everything except the first lvl.
you tried, you really did. So Im going to offer some advice to improve it:
A: have the upgrades increase the damage of each bullet a bit, this is especailly needed with the basic machine gun.
b: alternativly, reduce the boss's health, the reason one of these options is needed is due to bosses being far too long and enduring for almost any aspiring gamer to handle. Not only do I hear your horrid looping cycle (seriously, song just restarts) 3-4 times during a boss, but it takes me 7 or more minutes to kill a boss. as long as actually reaching the boss takes.
your latest update made the game much more playable. If you can fix the Bug with the Sisters, and change a small thing in reloading, the game will be great.
Pretty much, a reload should be capable of being canceled if you click. so, for instance, If I reload a pistol with 2 ammo left, and suddenly a scuicide bomber pops up, I could cancel my reload to quickly attack him, then attempt to reload again. This would be a very appreciable addition for me.
everyone stating they got the impossible badge can be quiet, there is a vid on youtube showing how to earn the badge W/O playing, so it doesn't matter if you got it, but how you got it