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element114's Comments

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Goreland V2

Play Goreland V2

Mar. 01, 2010

Rating: 0

great concept, just maybe add a weapon with unlimited ammo so that you dont get stuck, and an ammo counter to show how much is left

Anti-Idle: The Game

Play Anti-Idle: The Game

Feb. 28, 2010

Rating: 0

@Tukkun would it be possibnle to have the second page features change shapes based on a set of 4-5 at random

The Heist

Play The Heist

Jul. 24, 2009

Rating: 0

ok, if this game needs badges, what would the requirements be.

Hunted Forever

Play Hunted Forever

Jun. 18, 2009

Rating: 0

did anyone else notice that the acronym for Auomated Support Sustem is A-S-S

Newgrounds Rumble

Play Newgrounds Rumble

May. 25, 2009

Rating: 0

21 hit combo. yay

Elite Base Jump

Play Elite Base Jump

May. 24, 2009

Rating: 0

actually Talrnu, it is possible to judge your distance from the ground. just use the floating artlike thing.

Micro Olympics on Mars

Play Micro Olympics on Mars

May. 03, 2009

Rating: 0

1/infinity

Portal: The Flash Version

Play Portal: The Flash Version

Apr. 17, 2009

Rating: 0

if you cannot get past level 9 then this puzzle game is not for you sorry. the later levels will have harder puzzles with a time crunch (ie. descending spikes) sorry :'(

Civiballs

Play Civiballs

Apr. 07, 2009

Rating: 0

18174

IndestructoTank! AE

Play IndestructoTank! AE

Apr. 03, 2009

Rating: 0

hight of 105, ran out of fuel. no badge :'(

Penguinz

Play Penguinz

Mar. 27, 2009

Rating: 0

you all claim that it is easy, are you on easy or hard?

light-Bot

Play light-Bot

Mar. 24, 2009

Rating: -1

Tip:Level 1: Main: Up Up Light. Level 2: Main: Left F1 Up Up F1 Light. Func1: Up Right Up. Level 3: Main: F1 Left F1. Func1: F2 F2 F2. Func2: Up Jump Light. Level 4: Main: F1 F1 Right F1 F1 F1 Light. Func1: Up Jump Up. Level 5: Main: F2. Func1: Jump up Light. Func2: F1 F1 Left F1 F2. Level 6: Main: F1 F1 F1 Right F1 Left F1. Func1: F2 F2 F2 Right. Func2: Jump Up Light. Level 7: Main: F1. Func1: F2 F2 Up F1. Func2: Right Up Light Right. Level 8: Main: Jump F1. Func1: F2 F2 F2 Right F2 F1. Func2: Light Up. Level 9: Main: F1. Func1: F2 Light F2 Left F1. Func2: Jump Light Up. Level 10: Main: F2. Func1: Up Up Up Light Jump Left Jump Jump. Func2: F1 Left F1 Up Right Jump Jump F2. Level 11: Main: F1. Func1: Left F2 Left Left F2 Left Up F1. Func2: Jump Jump Light Jump Jump Light Jump Light. Level 12: Main: Up Jump F1 F1 F1 F1 Left F1 F1 F1. Func1: F2 F2 F2 Right. Func2: Jump Light

light-Bot

Play light-Bot

Mar. 24, 2009

Rating: 0

great game but gets hard toward the end. 4.9/5

Karoshi : Suicide Salaryman

Play Karoshi : Suicide Salaryman

Mar. 23, 2009

Rating: 0

wait till after the kredits. there is a secret level

Karoshi : Suicide Salaryman

Play Karoshi : Suicide Salaryman

Mar. 23, 2009

Rating: 0

beat it, 20 minutes ( no walkthrough). 5/5 great game

Crates (Beta 0.01)

Play Crates (Beta 0.01)

Mar. 22, 2009

Rating: 0

very nice concept, but it needs some work. but hey its v0.01

Feudalism II

Play Feudalism II

Mar. 22, 2009

Rating: 0

very nice but the dificulty ramp is weird.

Bubble Tanks

Play Bubble Tanks

Mar. 22, 2009

Rating: 0

wow, way to easy

Bloody Fun Day

Play Bloody Fun Day

Mar. 22, 2009

Rating: 0

poor skulls, so close

Mastermind: World Conquerer

Play Mastermind: World Conquerer

Mar. 20, 2009

Rating: 0

awesone, love the music as everyone is destroying the world

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