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Idle Mine Wall

Play Idle Mine Wall

Aug. 04, 2019

Rating: 0

Just private message me through Kongregate | | \/

Idle Mine Wall

Play Idle Mine Wall

Aug. 04, 2019

Rating: 0

You nerfed the balls off of the pickaxe damage, multiplicative to additive has decimated it, however, I did just notice that it multiplied by 4 at some point, but why? I can't figure out what caused it to go from 10 per upgrade to 40. And now the auto miners are far better so, neat. Last thing, the pixel art for the pick damage and speed falls off of the button on the left side. But yeah that's my 5 am check in of this game, I see you fixed the errors with the things I said, most of the things I say devs don't see or hear, thanks, I've never had this feeling before. Also I was bored and made some sprites for the ores:P If you want I can send them to you through a means of your choice

Developer response from scip21

Thank you for the feedback! currently the game passes through balance changes, considering the undefined ore values, i fixed it. you just need to Reset Data and let me know if it worked for you!

Idle Mine Wall

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Aug. 04, 2019

Rating: 0

The ore spawn rate upgrade description for all of them says "Increases spawn rate of undefined" (for me at least, others may not see it because I found it after playing the game for a while), did you misspell a variable or string? Because that may be the case for it saying undefined. That's just what I believe is the issue.

Idle Mine Wall

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Aug. 01, 2019

Rating: -1

Sorry for that, 1000 word limit sucks, those should have been space out by blank lines, but they unfilled, so, woops

Developer response from scip21

Thank you for playing my game and shared your opinion! take note that I'm still updating the basic functions of the game and I also want to see it grow to something people will love to spend time on. Thank you very much for the ideas and the feedback!

Idle Mine Wall

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Aug. 01, 2019

Rating: -1

Okay, I really like this game, I want it to succeed and become really good, but it needs some work, I wanted to share my opinion and show some flaws to it, I mean no disrespect, okay? Now with that out of the way, quick fire time, first, some fixes. Most things put numbers they correlate to below the picture, the reason for this is because the human brain just, sorta likes it that way, the numbers for prices on the buttons in this, are not, and brain no likey Copper is orange, not black, it looks more like coal at the moment For some reason, many of the words in descriptions get cut apart and are really broken, missing pixels and stuff

Idle Mine Wall

Play Idle Mine Wall

Aug. 01, 2019

Rating: 0

The pixel art for the things you can buy need a bit of touch up, the pickaxe speed's lines that show it's moving are unevenly spread out, all of the auto miners are mining copper, when it'd make more sense if they were just there and holding nothing but a pickaxe, 3/5 of them aren't holding anything in their hands When you get further in the game and get more and more damage, the number for your damage value gets cut off by the dirt auto seller button Pickaxe ++ has no description, and becomes obsolete, adding 100 is pointless when buying the damage upgrade multiplies your damage The arrow for diamond chance increase is black, all the other arrows are the same color as their ore, but diamond's isn't

Idle Mine Wall

Play Idle Mine Wall

Aug. 01, 2019

Rating: 0

This next part is for spelling errors, no offense, but I assume English isn't your first language As stated in a previous comment, in Kongregate's instructions thing, it says 4rd instead of 4th The ore sellers' description says: automatic selling __ ores, when it makes more sense to put: Automatically sells __ ores The dirt miners' description says: automatic damaging the blocks for __every __ seconds, the number that it shows damage is touching every, so it should be: Automatically damages a block for __ every __ seconds The other 4 miners show completely different descriptions, they state: Automatic damaging the blocks for __ ores every __ seconds, it should be: Automatically damages a block for __ every __ seconds In the descriptions for the chance increasers it says: increase __ spawn odds __%, when it should be: Increases the rate of spawn for __ by __%

Idle Mine Wall

Play Idle Mine Wall

Aug. 01, 2019

Rating: 0

The next part is ideas, read if you want You could add upgrades that change the size of the wall from 25 to 30 to 36 and so on. Getting immense power is fast, like, 5-10 minutes fast, slowing players down on how much cash they make can change that, like making the initial amount of ore on screen something like 4, then getting upgrades increase it Adding achievements would be neat. A few more graphics would be neat too, so far it's just colored squares, but by using something like piskel and making sprites for things, this game could be far more presentable.

Idle Mine Wall

Play Idle Mine Wall

Aug. 01, 2019

Rating: 0

In Kongregate's side thing, instructions, it says 4rd But it's kinda funny

Idle Mine Wall

Play Idle Mine Wall

Aug. 01, 2019

Rating: 0

pick ++ says 1,000,000 instead of 10,000,000

Factory idle

Play Factory idle

Apr. 22, 2019

Rating: 5

Is this game getting a sequel type of game? maybe one with quicker progression? Because no matter how you try to get around it, with THE most optimal setups, you still need to wait DAYS to get enough research to progress, and then you need to wait even more! I get that waiting makes it so people buy the speed ups, but money seems pointless really fast, plastic to electronics is insane, I've been saving up research points for around 2 days, maybe something that turns money into research points would help out, it could add two styles of play, you could focus on money to turn it into research, or focus on research to turn it into money, and are you reading these comments anymore? Cause it seems like these are going unread or unseen.

Idle Mons

Play Idle Mons

Apr. 22, 2019

Rating: 1

avatar 7 is like, five times better than avatar 8 for price to DPS, (level 252 for avatar 7 costs 9.586ab and has a DPS of around 20ab) ^With one guildstone has 30.447ab instead, I had to guess the 20ab (level 101 for avatar 8 costs 9.307ab and has a DPS of around 3ab) ^I have no guild stone and exact is 3.003ab I beleive avatar 8 NEEDS to be buffed, avatar 7 just makes avatar 8 mostly obsolete due to price to DPS comparison.

Idle Mons

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Apr. 22, 2019

Rating: 0

Nevermind, 1-99 isn't right level 0-infinity doesn't have the right sprites

Idle Mons

Play Idle Mons

Apr. 22, 2019

Rating: 1

All the sprites for the avatars are shuffled for me, I am on chrome and they are not on the right avatars unless they're level one through 99.

Developer response from CreativeGamez

Hey, just reload the game. This problem can happen if we upload a new version of the game, but only when you start the game for the first time after the update. Best regards.

Three Goblets

Play Three Goblets

May. 23, 2018

Rating: 0

Make more games like this and monster clearer but longer please

AntiVillain (-OneShot-)

Play AntiVillain (-OneShot-)

Apr. 01, 2017

Rating: -8

Please.

AntiVillain (-OneShot-)

Play AntiVillain (-OneShot-)

Apr. 01, 2017

Rating: -9

MAKE IT A FULL FLEDGED FLASH GAME PLEASE NOT A DOWNLOADED OR ELSE I CAN'T PLAY IT PLEASE DEAR GOD MAKE IT A FLASH GAME AND A SERIES PLEASE!!!

AntiVillain (-OneShot-)

Play AntiVillain (-OneShot-)

Apr. 01, 2017

Rating: -7

MAKE IT A FULL FLEDGED FLASH GAME PLEASE NOT A DOWNLOADED OR ELSE I CAN'T PLAY IT PLEASE DEAR GOD MAKE IT A FLASH GAME AND A SERIES PLEASE!!

AntiVillain (-OneShot-)

Play AntiVillain (-OneShot-)

Apr. 01, 2017

Rating: -6

MAKE IT A FULL FLEDGED FLASH GAME PLEASE NOT A DOWNLOADED OR ELSE I CAN'T PLAY IT PLEASE DEAR GOD MAKE IT A FLASH GAME AND A SERIES PLEASE!

Idle Mage Attack

Play Idle Mage Attack

Mar. 15, 2017

Rating: 2

TopCog, I suggest changing the death ray's name to death beam, a ray is something that spreads out and a beam is focused onto one thing, the death ray focuses in it's sprite, not spreads, sorry, I am a really technical person.

Developer response from TopCog

Hehe, no problem - you are correct, the name could be changed to beam and it might be more accurate! Not sure it's worth changing at this point, as so much as already been written about it, but we'll see. Thanks!

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