... Wow, I don't know what to say. Its not often I'm left speechless by the stupidity of a game. At the sam time though this is F***ing awesome. the gameplay is mediocre, animation is crap, but I was still left wanting more.
The hyper combos really aren't the button mashing they're made out to be. more important than hitting it as fast as possible is picking a selection of attacks that your opponent won't be able to memorize, because if they do, theres nothing stopping them from blocking them all.
Excellent design, but the game is too defensive. The way that sight range works gives a large advantage to a defender. I would love to see a sequel with more features. I recomend giving a tank and a scout to each player at the start of the game. It would make everything go faster.
Wow... this is one of the best fighting games I've ever played. Its much slower than most mainstream fighting games, but the blocking system is fabulous. The graphic style is original, and theres no glaring bugs. I seriously hope you continue this project. I would love to see an offline release.
Excellen from a technical standpoint. The intro was a bit cheesy, too much text flying backwards. Fairly good storyline, but the main character is too extreme towards the beginning of the game. I got really sick of seeing that shot of her eyes about half way through. Would have prefered to see some sort of character development throughout the game rather than just a "this person hates people" standpoint.