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Eliand's Comments

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Instrument Concept

Play Instrument Concept

Apr. 10, 2009

Rating: 0

this would be awesome with a volume control, and some sort of filters. Also maybe some precussion sounds?

Hero's Arms

Play Hero's Arms

Apr. 08, 2009

Rating: 0

I love the game's feel. Its the way four swords should have been.

Death Vegas

Play Death Vegas

Apr. 07, 2009

Rating: 0

Wow, the story was fabulous, BUT WE STILL DON'T KNOW WHO THE GIRL IS! I'm pissed...

Robot Dinosaurs That Shoot Beams When They Roar

Play Robot Dinosaurs That Shoot Beams When They Roar

Apr. 07, 2009

Rating: 0

... Wow, I don't know what to say. Its not often I'm left speechless by the stupidity of a game. At the sam time though this is F***ing awesome. the gameplay is mediocre, animation is crap, but I was still left wanting more.

Factory Balls 2

Play Factory Balls 2

Apr. 06, 2009

Rating: 0

wow this was easy...

Civiballs

Play Civiballs

Apr. 06, 2009

Rating: 0

wow thats boring...

Death Vegas

Play Death Vegas

Apr. 06, 2009

Rating: 0

The hyper combos really aren't the button mashing they're made out to be. more important than hitting it as fast as possible is picking a selection of attacks that your opponent won't be able to memorize, because if they do, theres nothing stopping them from blocking them all.

Killer Driller Alpha

Play Killer Driller Alpha

Apr. 05, 2009

Rating: 2

Excellent design, but the game is too defensive. The way that sight range works gives a large advantage to a defender. I would love to see a sequel with more features. I recomend giving a tank and a scout to each player at the start of the game. It would make everything go faster.

Death Vegas

Play Death Vegas

Apr. 05, 2009

Rating: 0

Wow... this is one of the best fighting games I've ever played. Its much slower than most mainstream fighting games, but the blocking system is fabulous. The graphic style is original, and theres no glaring bugs. I seriously hope you continue this project. I would love to see an offline release.

Unreal Flash 2007

Play Unreal Flash 2007

Mar. 24, 2009

Rating: 0

seriously? the level was meant to be all red? thats kinda pathetic. 1/5

Anaksha: Female Assassin

Play Anaksha: Female Assassin

Mar. 24, 2009

Rating: 0

Excellen from a technical standpoint. The intro was a bit cheesy, too much text flying backwards. Fairly good storyline, but the main character is too extreme towards the beginning of the game. I got really sick of seeing that shot of her eyes about half way through. Would have prefered to see some sort of character development throughout the game rather than just a "this person hates people" standpoint.

Lethal War Zone

Play Lethal War Zone

Mar. 23, 2009

Rating: 0

If you place a production center too close to the bottom of the screen, the units you produce will move off of the screen...

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