Under rating threshold (hideshow) Good lord, the pace is maddening and I like it. Blinking is sometimes a luxury I cannot afford while playing. I rather enjoy the stripped down, geometric graphics and the use of light and shadow is great. The sense of urgency ramps up as the sun dips toward the horizon and the shadows from the pillars get longer and more ominous. The series of goals to work toward for unlocking new power ups keeps me going for "just one more turn" too. As a critique, could Tris be made more visible? They're hard to spot from a distance and it's difficult enough to concentrate on the terrain without being dashed against the rocks.