Did anyone else find themselves immediately racing to grab all the coins from the X squares before your assistants and the autoscan finished the level?
The fact that things like Graphics or Sound reset after a Text game finishes seems... really dumb. Why not have several projects going at once, if nothing else? The flickering as the progress numbers extend and settle is a little annoying too. But I do like the game and the concept.
I feel like the HUD of the previous Idle God games was better. At the very least, a more deliberate map-scroll feature (so it doesn't keep whipping to the left when I try to gather resources) would be nice.
Needs a little more complexity (and a zoom button and a minimap), but good concept and pretty relaxing to play. It's funny how quick I was to start thinking of humans as adorable nuisances that destroyed my nice neat land for some expansion that literally won't last five minutes.
Pretty fun game, could use some more features - a way to check your reputation, people's responses to what you've been selling (too much ice, not enough sugar, etc.), things like that.