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Elkian's Comments

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Samsara Room

Play Samsara Room

Sep. 07, 2013

Rating: -1

A lot more intuitive than most room-escape games. Really strange, but a lot of fun.

Pre-Civilization: Stone Age

Play Pre-Civilization: Stone Age

Sep. 07, 2013

Rating: 1

I like the concept, but it feels pretty clunky. Wouldn't mind a little more explanation, either.

simian.interface

Play simian.interface

Jul. 12, 2013

Rating: 2

So all productivity is ruined due to internet cats and the viruses you catch from them, but it doesn't matter because you're happy?

Defender's Quest (lengthy!) Demo

Play Defender's Quest (lengthy!) Demo

Jun. 28, 2013

Rating: 1

This game is CRAZY FUN. Normally TD games get monotonous for me, but the fusion of story progression and the many upgrade options keep is fresh. Definitely getting the full game off Steam, especially with it being on sale at the moment.

Super Adventure Pals

Play Super Adventure Pals

Jun. 04, 2013

Rating: -2

There's a weird bug where you can hit the down key, and your bomb count will be depleted, but no bombs will be tossed. :/

Haunt the House

Play Haunt the House

Jun. 03, 2013

Rating: 3

Oh... I realized why the only thing to do in the green room was open the skeleton chest. :(

Dungelot

Play Dungelot

May. 25, 2013

Rating: 3

Is there any way to check stats aside from trying to sell equipment? And any way to see enemy stats? Agility runes don't feel that useful if you've got three and every monster on the screen is still somehow faster.

Dungelot

Play Dungelot

May. 25, 2013

Rating: 2

Really fun game, but can I say that the alchemist description is less swing-and-a-miss and more concussed-by-the-ball

Dungelot

Play Dungelot

May. 24, 2013

Rating: 1

I got three "Kill a monster in one strike" challenge doors on a level, and the third one failed to open even though the first two did fine.

Caribbean Admiral

Play Caribbean Admiral

May. 22, 2013

Rating: 1

I also don't understand what some of the stuff does, like people which I guess affects boarding? Sails might do something about speed... I also have no idea what difference shooting enemy sails actually does, and I had to learn the other two options through trial an error. Also, 5000 for an attack double that of powder at 500 seems ludicrous, and makes to Dutchman fight difficult (for me at least, I had to keep going back and earning more cash so I wouldn't run out mid-battle). But overall a very fun game, with an interesting concept.

Ninja Slash

Play Ninja Slash

May. 09, 2013

Rating: -14

Another problem is the high speeds (which seem to occur way too early). They make it impossible to safely finish a berserker line - it's possible to get hit before reaching the last zombie in the line, with no way to tell until it happens. So you either end up risking it or jumping early and losing a combo. The speed also affects the fatso jumps - you can be launched over the first zombie or two and lose a combo that way, or hit the down key and pray you don't smack into the cliff edge.

Ninja Slash

Play Ninja Slash

May. 08, 2013

Rating: 2

The dojo system is kind of confusing, since only it and the shop use the drag mechanic. And it takes a while to understand what each scroll does, as the game doesn't tell you. Additionally, the thunder scroll appears to be the least useful - while convenient, it doesn't really change a run.

Magnetized

Play Magnetized

Apr. 30, 2013

Rating: -1

All I can get is three pages with dull square grids and one bright blue, pink, or yellow square. Clicking the bright square just rotates the pages. Is this the game or is something wrong, because I literally cannot do anything else.

Amea

Play Amea

Apr. 23, 2013

Rating: 0

The difference between talking volume and effect volume can get really problematic; maybe a master switch for each?

Amea

Play Amea

Apr. 23, 2013

Rating: 0

Oops, Tried to switch back screens on the menu and froze up :/

Aurora

Play Aurora

Apr. 23, 2013

Rating: 4

Pretty neat, although seeing the "you should change the quality level!" reccomendation every 30 seconds gets old REALLY fast, especially when quality is maxed.

no-one has to die.

Play no-one has to die.

Apr. 22, 2013

Rating: 1

Very profound for such a short game.

Elements of Arkandia

Play Elements of Arkandia

Apr. 17, 2013

Rating: 5

Similar problems to the others, plus having to leave the shop after a day of selling whether you want to or not is annoying, and it would be nice to be able to see how much cash you have on the main page. Some kind of storage for items you don't want to accidentally sell could be good too.

My Pet Protector 3

Play My Pet Protector 3

Apr. 15, 2013

Rating: 4

I like that finding an impressive broad katar is shortened to "Got Impressive Broad". On another note, is anyone getting a weird thing where 20 damage has an extra 0 (no extra damage, thank God) or the number 200 just hangs above a character?

The Grey Rainbow

Play The Grey Rainbow

Apr. 12, 2013

Rating: 0

I actually cried at the end... both funny and deep at times, and a really great game.

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