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Game comments and reviews
May. 21, 2013
Personal things I would change: * The minimum ammount of ores that you mine according to the mining skill should be increased, so when you have 1000 mining skill the range of ores goes from 500 to 1500, or something like that. * To make it funnier, maybe add a "combo" system while mining. For example, if you mine several rocks in a low ammount of time (without missing a click) you get extra ores depending on the length of the combo and your mining skill. * Purple ores are not consistant in their rarity/skill point value with the rest of ores.
Good points about the game: + Evolution of the character + Feeling of potential earnings while you mine + Money management + Damage input quite balanced + Skill dependant, so the player tries to make an effort to mine as fast as possible Bad points: - Little guidance, so it's hard to get the drill. - Monotonous - Low graphics and animations - It gets tiring to have to click on "back" - Ending is useless, the final objective of the game is to kill Paulous, so afterwards you don't need to mine anymore, as there aren o more objectives left.
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