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Crush Crush

Play Crush Crush

Feb. 15, 2016

Rating: 2

I've hit a real plateau @ 7x multiplier. Finished the first girl, but the others I feel will likely take weeks to obtain the stats necessary to unlock the jobs the next 3 girls want to get them past sweetheart. Maybe releasing more girls would help at this point to boost multipliers. On a side note, it also seems odd that the stats required for the jobs each of the girls 2-4 want you to do decrease as you progress. Like, girl 1 only needed something in the teens, but girl 2 wants two stats at 40!? Girl 3 wants level 35 stas but then girl 4 only needs 20's, one of which you need to pass the previous gate. it all just seems kind of backwards.

Developer response from SadPandaStudios

OH yeah, tell me about it. We are aware of the balancing issues are will be focusing on getting those right, as soon as we deal with all the major bugs/issues ppl are having :)

Crush Crush

Play Crush Crush

Feb. 13, 2016

Rating: 1

You might as well just get rid of time block requirements for dates. Yeah, it's more "realistic," but they only last a few seconds and it's kind of annoying to have to go turn off a few jobs or hobbies only to turn them right back on again.

Developer response from SadPandaStudios

We'll consider that! Thank you

Crush Crush

Play Crush Crush

Feb. 13, 2016

Rating: 2

Any chance of those playtime achievements getting offline credit? This game is pretty low on active gameplay, even for an idle game. Three days and 2 resets in and I just got the 1 hour achievement.

Developer response from SadPandaStudios

Yes, there will be more active play components being added in there. I'll look into the 1 hr achievement thing, that seems odd it wouldn't register. We're working on lots more features to alleviate those pains!

Crush Crush

Play Crush Crush

Feb. 12, 2016

Rating: 2

Is Mio broken? Her awkward Besties level says work at computers, but I don't even see it as an option.

Developer response from SadPandaStudios

Ahhh it is a bug! Sorry we missed that one. I think it's gaming but it should read as computers.

Caravan Beast

Play Caravan Beast

Jan. 17, 2016

Rating: 5

needs a fast travel between cities. kind of annoying to have to travel for 20 days going back to a newbie area to level up new monsters

Caravan Beast

Play Caravan Beast

Jan. 14, 2016

Rating: 367

inventory @ 30/30.......overloaded........ so max capacity is really -1 of what is stated

Developer response from GoodyPundit

Updated!

Idle Sword

Play Idle Sword

Nov. 25, 2015

Rating: 0

there should be an AI tweak or something where hero's will go to pick up items if there are no enemies on screen or if say the closest enemy is 5x farther than the closest item, kind of annoying watching them walk right next to loot w/o picking it up. Another nice feature would be a some tank item, a ring maybe, that has a 'leader' passive where other hero's will follow that 'leader.' Again, annyoing to watch my squishies go run off in some random direction by themselves, pulling the whole floor, and then getting everyone else killed.

Idle Sword

Play Idle Sword

Nov. 21, 2015

Rating: 1

found a bug. If you beat the final boss and then delete save/start over, the combinator is still there, but doesnt work

Idle Sword

Play Idle Sword

Nov. 21, 2015

Rating: 1

need to fix item sorting. level 10+ items are listed before single digits

Proke

Play Proke

Nov. 12, 2015

Rating: 1

Wordfind.com is your friend if ur just here for the daily badge badge

Gods Of Arena

Play Gods Of Arena

Nov. 04, 2015

Rating: 19

Decent game, but just gets annoying over time. Weapon skills should be used on next attack, not instantly. I can't even count how many times I go to use a skill only to get knocked back RIGHT BEFORE I click it and hit nothing but air. You're also probably better of just putting a refresh button in the shop or just make it a static shop with all items available. As it is now, 80% of gameplay consists of backing in and out of the shop trying to find the stuff you want. The random factor here adds nothing. Also, what's up with the star ratings? I'll beat a 3-star one time and them turn around and get crushed in a 1-star.....

Straw Hat Samurai: Duels

Play Straw Hat Samurai: Duels

Apr. 08, 2015

Rating: 1

@ Lutgames -- I use Chrome, zoomed to 150% here if that makes any difference. Now that you mention it, yeah, it does look like the game correctly attempts the slash when I mouse off the game screen, but if I go too fast, the full slash doesn't register causing the line to sometimes be too short and causing the attack to cancel.

Straw Hat Samurai: Duels

Play Straw Hat Samurai: Duels

Apr. 07, 2015

Rating: 1

@ Lutgames -- great to hear that you're open to suggestions, if I make another one.... It can get kind of tricky fighting near the edge of the screen, especially when you have enemies like archers who like to hang out on the far sides. What happens for me at least, is if you click to slash but drag outside of the game window, the attack tends to get canceled. Is there any way that you could make the attack register if/when this happens?

Developer response from Lutgames

This has already been fixed in a previous update. When you are drawing a line and it leaves the game, the slash will begin, unless your line is too short. (What browser are you using?)

Straw Hat Samurai: Duels

Play Straw Hat Samurai: Duels

Apr. 05, 2015

Rating: 1

Could really use a hotkey toggle for the auto attack, either that or make it so click overrides auto. Its normally pretty good, but sometimes auto gets stuck or runs across the screen for 1 guy when 4 just spawned right next to you

Developer response from Lutgames

Autoslash is actually more of a helper tool. Once you get the hang of it, slashing manually tends to work much better. But it is a good suggestion to let click override the autoslash. We might just do that.

Book of Mages: The Dark Times

Play Book of Mages: The Dark Times

Mar. 17, 2015

Rating: 4

This game seriously needs a sequel. If Epic Battle Fantasy can get a game on Steam, this one could too easily.

Soccer Physics

Play Soccer Physics

Aug. 04, 2014

Rating: 1

"the only winning move is not to play"

Tower of the Archmage

Play Tower of the Archmage

Jul. 16, 2014

Rating: 4

5/5 -- Would be great if there was some way to manage or organize runes though.

Run

Play Run

Apr. 30, 2014

Rating: -2

This game would be 10x easier if the controls were actually predictable and responsive, it's like trying to do precision dental work with a crowbar here

Arzea

Play Arzea

Jun. 10, 2013

Rating: 0

having serious fps issues, feels like its only loading a very small part of the map and then lags when you get to the edge so it can load the next very small part of the map. Pretty much unplayable for me that way.

Band Of Heroes

Play Band Of Heroes

Feb. 13, 2013

Rating: 3

The Air Wizards special is insane, though I hesitate to called it overpowered since it was the only way I managed to even make it through the final levels

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