Hey again! I forgot to mention a few things on my previous post.
First of all, it would be nice to see how much one upgrade on melee / ranged boost costs and to have some kind of an upgrade grid to that.
I would love that the battleground would be somewhat more complicated to make Santa's jump any sort of useful. Right now, Santa's jump has no reason to exist.
I would also be excited if you made a mission-type thingy alongside arcade to this game :D Like, defeat a specific amount of snowmen, and you get to progress. I would also LOVE to see a story-based RPG of this game! I mean, what, snowmen attacking your factory, and after you repel the attack, you get on your way to the snowman base with some other extra stuff along the way, it would be in my opinion a success! I hope this helps you, Aereon ^^
Hey, Aereon! When you hover over the Workshop, it says Arcade, like the black snowman itself says... Could you fix that?
The music and sound can't be adjusted in the game!
I also think that while playing, 1 round takes too long... it took me about 10 minutes, and that's a bit too long in my opinion for a fighting game... Maybe lowering Santa's HP or something could make the games abit shorter c: It would also be really nice if this game actually had a wave system instead of a random spew. That's all for now, thanks for listening to me, Aereon! ^^
This game was nice to be inspired by EBF series, despite the few grammar mistakes in the text. This game could've used more but faster animation during the fighting and on the idle stance, but in other ways, the effects were amazing :) Keep up the good work, Mikauo ^^
It's your basic clicker game :) Although, this game was too simple for a working clicker game. I mean, you don't have enough upgrades and functions that would make your tycoon grow faster and faster bit by bit. It also took to much work to get your first upgrades like Auto Coal and Auto Gold.
My advice would be that you would add more content to this game to make it more exciting, or make a completely new game but with more elements to fill in. You could use some other clicker games as an example to make a good one. For a developer, you should make games that are your strength :) Nice little game though ^^
Belly flopping to 293 points~ This game is something you would call a retro flash game, but it was a bit too repetitive in my opinion. I mean, you're just standing there, waiting for snowmen to come in and in the end beat you down. For this kind of a game, I could use waves and upgrades and something else hooking like missions to make it more interesting :)
Out of all of your 3 games (Fractured Forest, Neon Pong, Santa Brawl) I have to say that Fractured Forest has been the best out of your three, and I think you should focus on a bigger RPG game project, since it clearly is your strength :) I am waiting more content from you! ^^
This game could use some background music, even if not anything too groovy, also hitsounds could be nice.
When I began the game, the ball started jumping too high, and it took a whole minute until the opponent got the balls to its hands and threw the ball to me. Either way, it's a nice little game :)
This was a fun quick game, but this game could use some kind of grinding system and something that kinda hooks you up to it to make people play it more and more, moreover to give it a reason instead of repetitive gameplay. Next, I would love that the weapon would cost more wood and less stone, since the armor already costs 20 stone, and the only thing using wood is the weapon, especially since in my opinion the trees appear more often...
Either way, a nice little game, keep on updating it, and I believe you can make something great out of it, Aereon :)
I love the convenience in the game that the 2nd boss, the submarine, actually doesn't fight underwater to not make the fight impossible for us to win. What a fair boss, I say.
@Arcanis87 I found easy to be able to heal yourself with your magic and run towards the boss so he attacks, but then suddenly go down so he misses and go hit him in the back, and tap as fast as you can so he can't attack again. I found this pretty confident way to fight.
A really great game! It gives you the touch of a classic game, and the concept of starting money increasing gives it a nice touch to keep it thrilling and thus giving us a chance to get better by time. Thank you, BerzerkStudio! :)
I've just released a bunch of updates, hopefully it's a lot better now. :)