34 stars collcted. Game completed. No Badge. Data Cleared. Game replayed without a single reset/death. Still no badge.
Fun little game, 4/5, easy 5/5 with a few more levels.
If only the control system wasn't so utterly borked for a browser game. Dependant on much swinging of the mouse, but the mouse remains a tiny white speck and control goes completely skewwise if you dare let it drift off the flash block. Give me a decent WASD + Space control and this'd easily be a 4* game
Ok, guys, I know you really wanted to make the game everything it could be, and then wanted to get some return on your investment, but I'm sorry to have to tell you you have failed utterly due to dedicating your work to massive amounts of turd polishing. Under it all this is Scorched Earth, a game that was good back when windows versions were 3.X, and most of the planet was using Apple IIs. And all you've added to it is annoyance. In order to play one tutorial round I had to sit through 6 %age load screens. That's 6 times watching a counter go from 0 to 99. And then get a massive blobby ugly UI rammed in my face. And then finally get to see a basic game given a babies interface.
It's not a terrible game, but that "little bit of luck needed" is the core of the entire system. The summary of the "skill" in this game is "dodge for the first thirty seconds of play, then hope that a random number generator decides that you've restarted enough times already".
Pro-tip for all "avalanche" style coders : If you haven't ensured that there is always (ALWAYS) a physically possible path, then you are a lazy coder and your game is hideously incomplete.
Originality : 0
Style:0
Graphics :0 (on a par with text popping up saying "press [A] now")
Sound :0
Implementation : -1 (Timing, sync and key detection seems dependent on some random variable hidden from the player).
Sorry mate. As a throwaway flash game it's be passable. As a competition entry it's an unfunny joke.
I hate to be so harsh, especially given that the creator does have genuine ability in both coding and artistic areas, but this is just Music Catch without the balance, playability and beauty.
Use your skills to make your own game. You have what's needed to make something great.
"Inspired by" does not excuse copying and degredation.
A truly original idea, and well implemented. But I am utterly unable to get anywhere at it. My brain is being put through a mangle by the time there are 3 sections on-screen.
Hrm. Relatively unused account, submits two new games, with logos from two different development groups, one of which has a blocking system to prevent it being used on sites other than the makers.
I think we may just have a game-thief here folks.
Hrm. Relatively unused account, submits two new games, with logos from two different development groups, one of which has a blocking system to prevent it being used on sites other than the makers...
I think we may just have a game-thief here folks.
Moderately pretty, but rather lacking in actual game... Nothing that couldn't have been done in a 20Kb flash file, even including the copious advertising.
Not a bad piece of work, but needs some expansion and quite a bit of optimization. Having every bullet be a fully rendered point light is pretty, but gives rise to serious performance issues. The partcle effects on asteroid destruction could also do with some optimising. I personally love the 2.5D play, but you need to do something with the edges of the field of play.
All told, a nice little sampler, and i look forward to spending more time on it when it's got a few more levels and quirks.
Causes crashes/Browser freezes in Firefox and IE.
Created by someone who has never driven a car.
No feeling of driving at all. Car behaves exactly the same on road and on sand.
Sounds are annoying and bear little relation to whats on screen.
Nice graphics though.
The download is 99% streamed (terribly lame) advertising video and 1% direly bad game that would be an embarrassment to a 10 year old making their first flash game. Is one star really the lowest rating I can give?
Potentially good, but quite a ways to go, and clearly created by someone who's never driven a car.
Start by fixing the messed up steering on reverse and the tendency to get stuck in things.