This is fantastic. One of the most creative puzzle games I've seen in a long time.
I wonder if there's a way to expand it even more, say by using other shapes than a cube, or by leaving out so many clues that you're forced to make guesses instead of there always being a definite "right" next move (similar to high-difficulty Sudoku).
Excellent work, would love to see more.
Fun at first, but wow does it get to be a grind about halfway through. Could have cut about a third of the research and I would have been much happier.
Wow. Just not good. Quite glitchy, and very unbalanced. You can just find a pair of towns with a huge differential in the price of Silver and Diamonds and make millions in a half hour.
I know the guys that made this game. They're really struggling to make a living in games. Anything they can do to reach that goal, I support.
Awesome job, guys.
I'm not positive, but it seems that creating some wizards near the end of the final level helped. I was putting out fully upgraded Angels as fast as it would let me, but there's still some extra mana sitting around, and once the enemy is pretty near your castle the wizards can sit around and deal damage for quite a long time without dying, because your Angels block him from moving forward.
This is pretty awesome. I really dig the town search element, and the traveling from city to city. The ending is a bit anti-climactic, though. It'd be awesome to have to fight your way through a horde of zombies to get into the city.