After a while the challenge of this game is to stand its easiness, and, sadly, I just decided to quit at 650,000 feet. How long until you guys got frustrated?
@dark
read the message in inbox. I think the extended information also says players who were from facebook and kong will get some reward or something or there might be some kind of data transfer.
This game is a perfect example of how simple gameplay elements combine to make a fun game despite it's simpleness. Yes, there IS grinding, but it's not boring. You feel like a rooftop ninja gunning down everything while dodging lazers. And if you think this game has some problems, remember that notdoppler has to release a new game-each Thursday.
The levels aren't the challenge-the challenge is finding everything there is to explore here.
My favorite feature of this game is how they mastered finding items. You think that finding an object and placing it somewhere will be the solution to a complex puzzle to find a special items. In the end, it turns out all you needed to do is push something down somewhere.
Epic gameplay and surprisingly story, but 1 question...
When you complete a level and it has the head on it, does that mean you did really good? Please reply. Thanks.
I love the tag team levels, as they add such an epic challenge to the game! Also, it's fun to see how few deaths you can get. I've already racked up 45. :P
The zombotron series was amazing, but this one got it just right with the surprises. Usually, you know where you're going but in this, platforms can suddenly break and powerful zombies can show up when you least expect it. This game did the absolute best with this, and that's why I LOVE it after only playing the first level.