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Zombotron 2: Time Machine

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Oct. 06, 2013

Rating: 18

Forgot one. It may be a gaming cliché, but it's still annoying and should not be in any game: Money that disappears after a few seconds. Give me one reason why this is a good idea. Just one.

Zombotron 2: Time Machine

Play Zombotron 2: Time Machine

Oct. 06, 2013

Rating: 7

Don't get me wrong, this game is great, but it has so many obvious flaws. How could they have been overlooked? Was the no testing involved? Three of the most annoying ones: 1: Cutscenes that don't allow me to do anything, but allow the game around me to go on. Great! I snap back into my character and now he is surrounded by guys with machine guns... 2: The gears. I touch them, I die. Touch! Not be rolled over by one, not fall into rotating one, no! Touching is apparently enough to get killed. 3: That girl ranks really high on my most useless A.I. companion list. She just runs forward without a care in the world. At some point I stopped protecting here, because she would just get me killed as well. Just play it safe, stay back and revive her in time. Annoying as hell.

Escape From 26

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Sep. 27, 2013

Rating: 1

PART 2: Similar with the clock parts. Why would I pick them up? I had almost all of them before I found out that I actually needed them. They were easy to find, but I think the search could have been used to expand on the story a bit more. Additional letters hidden around the house together with the parts, Annie and Andy giving you hints where to find them; something like that. The game mechanics are well done the few puzzles logical - if a bit easy - and the graphics and design simply beautiful. A few spelling errors and grammatical issues in the text, but nothing too bad. I did enjoy playing it, but the story is really kind of simple. In my book that's a 3,5/5. Since you can't award half points I'll give it a 4/5. A sequel that tells you more about the master and his dream would be really nice. Maybe with Annie as main character...

Escape From 26

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Sep. 27, 2013

Rating: 4

SPOILERS AHEAD!!!-------------This is going to be a long one. I'll have to split it in two parts. Really nice atmosphere, but the story felt a bit rushed. Everything was explained in two dialogues and then you just fly away... Lilly said that she wanted to free Andy, but I had always used the unfriendly talk options. They changed basically nothing. The character stayed flat as can be. Actually, all of them are very flat. You don't really learn much about them or this world. Also, Before I had used the bed, my character told me that I should talk to Annie about the code. The only Annie to this point was the buried woman, and there is nothing that forces you to check out the gravestones in the first place and even less that would suggest that you can talk to the dead. I nearly started looking for an ouja board. The game gave me a hint without having introduced the essential elements of the puzzle. There should have been some kind of transitional element. END PART 1

Skincraft

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Sep. 23, 2013

Rating: 0

After fixing all the details for quite some time: "There was an error saving your file" ... WTF?!

Ragdoll Achievement 2

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Sep. 20, 2013

Rating: 6

You know what would be really cool? A way to save a level. You know what would be even cooler? A way to select multiple objects (e.g. by dragging a shape around them). The absolute good deed? Placing things as close together as possible automatically. Maybe make it an upgrade for every weapon? I have a base for the last few achievements: a lot of mines and a lot of machine guns a with a floor that is carefully covered in jumpers. No wasted space. When I wont to try something new I have to do that all over again. Every single time. ANNOYING.

Developer response from PegasGames

You have a point

Downhill OMG!

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Sep. 18, 2013

Rating: -10

This does not seem finished to me. The controls are pretty loose and there doesn't seem a way to improve them. The store only has two items and they are way too expensive. I see no upgrades anywhere. There is no way to start a new run quickly. After you die you have to go through all the menus again. The tutorial is obviously meant for mobile devices. The hang time counter doesn't work, which is not all that bad, since I don't see any incentive to become faster or spend more time in the air anyway. All the stuff that is hinted at by that scientist guy is non-existent once the game starts. Is this an early beta version or what?

Live Puzzle 2

Play Live Puzzle 2

Sep. 14, 2013

Rating: 15

One of those games where the badge made me check out the hard mode and basically caused me to re-think my rating. This is just not fun. The pieces are way too small and if you don't happen to look at the right ones at the right time you have to wait. In fact, the hard mode is more waiting than playing for me. If there are people who honestly like that I feel sorry for them.

Aliens Abducted your grandmother

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Sep. 02, 2013

Rating: 3

This needs a lot of polishing. Text often gets cut off and you have to resize your entire browser to make it visible. Make it bigger and move it higher up. The mouse is not locked to the game window. The "apples" constantly fall out of the "basket" and when I stepped on the raft they were all gone immediately, which of course screwed me over, since there are no checkpoints. Also, I have a container and can't put other objects in it? doesn't seem reasonable. The character moves sooooooo daaaaamn sloooooow! And jumping on moving objects is extremely awkward. I just gave up on it when I fell in the water during the raft section and had to start all over again. A box carrying simulator with screwed up physics is not fun to play.

Developer response from LaurisMyGames

It's cool that you at least went to the raft :D Text seams working fine to me :/. You are right about the mouse. Box carrying is not even necessary if you had finished the game(or at least red the title) you would know.(Box carrying is really hard and i would not expect anyone to try and carry the box all the way through the map although its possible). The real quest begins when you talk to the bears. Thank you for playing!

Don't Play This Game. API Test

Play Don't Play This Game. API Test

Sep. 02, 2013

Rating: 0

Is it okay if I flag this without even looking at it then?

Rocket!

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Sep. 02, 2013

Rating: 0

I can't steer left when I'm boosting on my keyboard's qwertz-layout. I have to change it to qwerty to work.

Developer response from oldsoldier122

huh, that's interesting. I might pass that along to the actual developers of the game engine, that might be something they'd want to know (I'm glad to know as well, but I have no idea how I could fix that, I'll check into it but I'm pretty sure there isn't anything I can do as a developer). Take care and thank you for your feedback.

Space Opera: Dogfight

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Aug. 27, 2013

Rating: 0

Not bad.

Titan Station

Play Titan Station

Aug. 27, 2013

Rating: 4

Great adventure game. The puzzles were really rewarding and there were always hints on how to advance. The last one was a bit tricky, but it fit the context perfectly. Nothing felt contrived. I have one point of criticism, though: the controls. I loved that you move through the scenery instead of clicking through screens. It helped me to immerse myself into being in that small space station. But turning and looking around by moving the mouse around the edges of the screen was awkward. It was simply too slow. Having the pointer in the centre of the screen and your view follow the mouse movement directly would have been much better. But besides that this was a really great experience. 4/5

BNKR

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Aug. 23, 2013

Rating: 7

I wish I could give this a 4/5, because it manages to create a very cool atmosphere. But the puzzles come down to pixel hunting and simple-as-can be combinations and some are simply not well thought through. He has had this code on his chest for his whole existence. His comment when you enter it proves that he is aware of it. But in order to find out just what it says I need to repair a mirror that would have been large enough to reflect the number plate before. A crack is precisely over one number (Is this android unable to squat?!) and for some strange reason I can actually read it. It is mirrored. All the other androids have normal numbers (take the superintendent's 0001 for example) but I have on that is mirrored? Wouldn't that have made it more noticable? A hint at that would have been enough. A few shots of his chest that show that something looks strange. But the way it was solved here it was completely arbitrary. 3/5

My Green Clay Tree

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Aug. 21, 2013

Rating: 1

Reset is the "z" key, by the way, not "x".

My Green Clay Tree

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Aug. 21, 2013

Rating: 28

words cannot describe how much I hate this camera perspective in combination with this control scheme.

Searching for the Elephant

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Aug. 21, 2013

Rating: 2

Great adventure. A very unique art style, clever puzzles and an interesting story.

Socrates Jones: Pro Philosopher

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Aug. 21, 2013

Rating: 291

But! ... The deer! What happened to the deer! Is the deer alright?

My Pet Protector 2

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Aug. 17, 2013

Rating: 13

What a grind. I don't understand how a game like this could get a badge. It plays like an idle game, only that you constantly have to do things. Of course, not things that would actually be fun. You want to fight? Go and earn money and go to school first! Of course, you progress very slowly, because in order to improve the schools you need to build stuff. And to build stuuff you need materials. But you can only get materials by adventuring. But you suck at fighting because you haven't learnt enough in school... Seriously! That's not fun!

An Epic Minimal Adventure

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Aug. 14, 2013

Rating: 0

Very clever. I love games like that.

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