.....why did you put that "not loading" button O.o? my interent was slow as heck, and I though that button would help, NOT MAKE IT WORSE! well, funny moments apart, the game was awesome as the first version, even better, actually ^^
great story, the soundtrack is calm, but unlike many point-n-click mistery games, its not boring, but soothing
still, needs some logic with the objects placing and puzzle, such as shadows indicating shape and some lines suggesting somethings. Less pixel hunting, in sum.
Wonderfull game, the pixel-art, although simple is very colorful and the scenarios are really detailed, a simple distopian future with a great soundtrack. Simple controls, easy to adapt to which one you like and even alter it (hard to find games that does that). A marvelous homage to the 90s.
why do i have the feeling I have playe thisg ame before....oh yea, because this game looks like a younger brother to WARTUNES xD Not saying this is a bad thing, but the same enginering (and even using "rage" as mana, which is quite a ridiculous similarity) makes playing these games quite awkward
the game seens really good, but the turning enginering could really work some more coding, its REALLY unstable, very hard to control and when you turn your mouse to one side, the game seemingly decides suddently where to turn by itself. an idea? make it a click-n-drag instead of automatically following your mouse.
Really cool concept, we all like something "like a sir", the soundtrack was just perfect for every moment and the designs were simple, yet quite artistic.
But why all games HAVE to be a 1-life game xD? I HATE games where you die in the first hit, makes the last stages UMBEARABLE! and makes our character looks like a good-for-nothing weakling that cant take a weak punch without dying =P
Glad you loved the soundtrack, I worked a lot on it! About 1 life system, I understand you, can be very frustrating. It's just that the game would have been really simple with more lifes, and less intense.
VERY artistic, the way the soundtrack is all split in parts made it even more beautifull when we listened to it all together, and I absolutly loved the artwork, so simple, sketchy, but quite nouveau or victorian =)
great game, the minimalistic line makes the game very fluid with the siple, yet catchy and well-arranged soundtrack, but those 3D blocks are the most BRILLIANT idea I've seen in a minimalistic game, and it's so simple to renderize blocks, making this game can be quite simple if you get yourself creative with the block's placing.
I'd say the game is "soft", its pretty easy, graphics and soundtrack are not so aggressive as some RPGs, so we can start calmly, now, I only think its unfair how in the field our character looks so pathetic compared to what we looks like in the interface.
wow, a 10/5 game if I could, amazing concept, quite steampunk, expecially with Tesla's outfit, the soundtrack is amazinbg and the waves never get boring
I must give this game 5 stars, its AMAZING, the soundtrack is really awsome, the progression is slight, but really gives the impression we are increasing with the addition of instruments and rytmins, the design really nailed the "Dream" in this game with it's crazy, Doctor Seuss-like style and randomness with the mix of colors and also, those artis's quotes in the menu is really sweet ^^ This game really deserves a sequel or a surviving mode (with life regain, at least, maybe a golden heart-shaped instrument like a clarinet or maybe golden piano keys floating)
Glad you loved the soundtrack, I worked a lot on it! About 1 life system, I understand you, can be very frustrating. It's just that the game would have been really simple with more lifes, and less intense.